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Pages: 1 ... 21 22 [23] 24 25 ... 135
  Subject Started by Replies Views Last post
Doctor profession balance « 1 2 » Cocain 17 3262 Last post August 07, 2010, 08:04:15 am
by Cocain
Armour/AC Rethought Badger 3 1342 Last post August 07, 2010, 11:32:09 am
by LagMaster
Driven cars in normal maps (city, base, tent, encounter) JarekBrowarek 1 1381 Last post August 07, 2010, 11:34:47 am
by LagMaster
PE or outdoorsman activates senses in a cave kraskish 6 1839 Last post August 07, 2010, 04:37:45 pm
by Izual
Suggestion for brahmins in cave base. « 1 2 » runboy93 15 3404 Last post August 07, 2010, 05:18:01 pm
by runboy93
2 suggestions kraskish 4 1753 Last post August 09, 2010, 04:25:00 pm
by Grampy
Permament Death Era « 1 2 3 4 » Avoral 48 7878 Last post August 09, 2010, 11:51:59 pm
by Avoral
"X" appears over town if their hostile corosive 8 2090 Last post August 10, 2010, 12:15:54 am
by corosive
Big tent (new faction base) runboy93 5 1773 Last post August 10, 2010, 12:40:50 am
by corosive
PvP in Necropolis « 1 2 » LagMaster 21 7013 Last post August 10, 2010, 12:46:50 am
by corosive
Respawning, Possible Solution to Annoyingness? « 1 2 » Mr Feltzer 27 4155 Last post August 10, 2010, 07:41:59 am
by Enzo
Gambling Nyan 4 1335 Last post August 10, 2010, 01:40:08 pm
by Nyan
Gambling strikes back Wipe 12 4050 Last post August 11, 2010, 12:42:01 am
by corosive
Gun Holsters... « 1 2 » corosive 28 4824 Last post August 11, 2010, 06:07:16 am
by Archaeon_dude
Horn trap Janusz2238 7 1520 Last post August 11, 2010, 06:19:46 am
by Archaeon_dude
Town caravans fight each other « 1 2 » corosive 23 3273 Last post August 11, 2010, 06:42:45 am
by Archaeon_dude
Enlarge bottom exit grids Longinus 5 1293 Last post August 11, 2010, 04:59:53 pm
by gordulan
Karma and Selective Permadeath « 1 2 3 » JovankaB 36 5397 Last post August 11, 2010, 10:33:16 pm
by Sius
Slaves/mercs more useful. runboy93 11 1779 Last post August 12, 2010, 08:05:22 am
by Ulrek
Award game artists. Alvarez 5 1547 Last post August 13, 2010, 09:38:48 am
by LagMaster
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