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Pages: 1 ... 6 7 [8] 9 10 ... 135
  Subject Started by Replies Views Last post
Sneak suit avv 9 2975 Last post January 18, 2012, 12:38:28 AM
by Swinglinered
An untraditional sniper/crit fix « 1 2 » avv 16 3120 Last post July 11, 2012, 05:55:08 PM
by John Porno
Change the way special encounters are found avv 12 2577 Last post February 12, 2012, 10:13:59 PM
by kttdestroyer
Buying drugs in bulk avv 5 1904 Last post December 28, 2011, 08:31:13 AM
by Swinglinered
Infinite aps when not in combat avv 3 1560 Last post January 11, 2012, 03:44:30 PM
by Wallace
more balanced aiming avv 6 2252 Last post October 03, 2010, 04:41:20 PM
by Graf
Make nukamachine more comfortable to use avv 4 1722 Last post January 24, 2012, 04:34:26 PM
by avv
Lost stuff in encounters remain « 1 2 » avv 21 11163 Last post May 11, 2010, 11:36:08 AM
by kraskish
No eyeshots on knocked out chars « 1 2 3 ... 7 » avv 90 19974 Last post June 30, 2011, 01:05:51 PM
by Solar
Buff unaimed singleshots avv 7 2222 Last post February 10, 2012, 01:46:04 PM
by Solar
Ideas to farm gatling laser avv 4 2171 Last post July 28, 2012, 03:36:05 PM
by avv
Brahmin kart improvements avv 9 2544 Last post January 14, 2012, 02:33:26 PM
by Lizard
Buff FA « 1 2 » avv 28 6225 Last post October 26, 2012, 05:21:09 PM
by Roachor
New method to obtain items: salvaging avv 12 3435 Last post November 07, 2012, 04:12:44 AM
by chocolate_chip_cookies
Better way to receive tc loot « 1 2 3 » avv 32 6594 Last post August 01, 2012, 07:16:01 PM
by DocAN.
Higher default carryweight « 1 2 » avv 24 5602 Last post September 17, 2011, 06:34:56 PM
by JovankaB
Reminder of what actually needs fixing « 1 2 3 4 » avv 48 9412 Last post June 26, 2012, 02:34:39 AM
by boatshift
Taking same drugs while already under the effect avv 2 1699 Last post November 06, 2010, 07:49:13 PM
by vilaz
Make motion sensor more user friendly avv 1 1675 Last post October 14, 2012, 12:29:09 AM
by Swinglinered
Make rocket launcher count as tc weapon avv 7 2271 Last post August 31, 2012, 04:32:32 PM
by falloutdude
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