I suggest that bases are non-logoff zones
The same thing should apply to tents.Picture this: a guy follows you to your tent unnoticed and instead of looting the place right away he just goes to a corner of the map and logs off. What now? And how do you know there never was a person who managed to do that to you?
If someone betrays you, its your fault that you trusted him. If he robs you, its your fault to leave valuables in the public or semi-public area.If someone follows you on the WM, from one location to the other and you do not notice him, its definitely your fault. You werent paying attention, deal with consequences. (Another thing would be, if the following person was invisible even on the follower list when sneaked. So you would have no chance to find out whether you have been tracked or not.)
Some baserape happens because of bugs or hacking passwords, I know two cases where such situation took place.
And making bases "no-logoff zones" is going to prevent this sort of abuse? How?
.If ur base get raped,deal with it wasteland is harsh.