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Author Topic: (report) shotguns in pvp-useless  (Read 29891 times)

Solar

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Re: (report) shotguns in pvp-useless
« Reply #120 on: June 12, 2010, 10:08:17 am »

Shotguns are already great damage. Not a lot more to add.
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vedaras

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Re: (report) shotguns in pvp-useless
« Reply #121 on: June 12, 2010, 10:26:10 am »

even if damage is good their range sucks hard, in f2 it was 35/25 for jackhammer now its 16, you should compensate that loss somehow to the weapon :>

Solar

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Re: (report) shotguns in pvp-useless
« Reply #122 on: June 12, 2010, 11:21:31 am »

It has been compensated, by making it great damage. There are plenty of cramped places where range doesn't matter.
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solid snake

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Re: (report) shotguns in pvp-useless
« Reply #123 on: June 12, 2010, 11:28:46 am »

It has been compensated, by making it great damage. There are plenty of cramped places where range doesn't matter.

close range doesn't matter. the sniper rifle doesn't take a minus for shooting at close range.
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Solar

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Re: (report) shotguns in pvp-useless
« Reply #124 on: June 12, 2010, 11:33:56 am »

If this were the case then Avengers would be useless aswell.
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vedaras

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Re: (report) shotguns in pvp-useless
« Reply #125 on: June 12, 2010, 11:40:27 am »

It has been compensated, by making it great damage. There are plenty of cramped places where range doesn't matter.

the thing is that it hasnt been compensated not by even a single point of damage and range is nerfed fuckin much :>.

http://fallout.wikia.com/wiki/Pancor_Jackhammer_(Fallout_2)

http://www.fo2238.fodev.net/wiki/Pancor_Jackhammer
« Last Edit: June 12, 2010, 11:42:32 am by vedaras »
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Solar

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Re: (report) shotguns in pvp-useless
« Reply #126 on: June 12, 2010, 11:44:23 am »

Yet all bullets follow the central path, making it hit a lot harder in 2238 than the original.
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Izual

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Re: (report) shotguns in pvp-useless
« Reply #127 on: June 12, 2010, 12:06:31 pm »

But they shouldn't. Bullets should spread, turning Pancor Jackhammer into a real shotgun instead of a simple modified FN FAL. Spread of bullets + Knockdown ability will turn FOnline's shotguns into real shotguns.
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Alvarez

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Re: (report) shotguns in pvp-useless
« Reply #128 on: June 12, 2010, 01:31:25 pm »

But they shouldn't. Bullets should spread, turning Pancor Jackhammer into a real shotgun instead of a simple modified FN FAL. Spread of bullets + Knockdown ability will turn FOnline's shotguns into real shotguns.

So the knockdown chance should be increased for shotguns, like a critical chance? Otherwise one will be shot down multiple times, even before he could stand up and retaliate.
(Of course, if there's no teammates around to support him.)
Imagine that. A mere bluesuit shoots down a lone godlike lvl21 player to death with a shotgun. A horrific scenario :P

And a team of bluesuits will be able to keep a such poor powerbuild down until he dies, but that's not what we want, right?

Enough sarcasm from me. What i want to imply, that knockdown ability will support the teamplay of shotgunners. At the current time, even 5 bluesuits could pepper a minigunner PK with buckshots and be mowed down, since he stands there like a rock, smoking his superstimpacks. He even don't need to rely on his teammates. Truly godlike.

I'm done explaining, won't be implemented anyway, ah hell with it.
« Last Edit: June 12, 2010, 01:43:04 pm by Alvarez »
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Solar

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Re: (report) shotguns in pvp-useless
« Reply #129 on: June 12, 2010, 01:45:09 pm »

But they shouldn't. Bullets should spread, turning Pancor Jackhammer into a real shotgun instead of a simple modified FN FAL. Spread of bullets + Knockdown ability will turn FOnline's shotguns into real shotguns.

Well, if it worked the other way it would be a modified FN FAL, since they work like any other bursters. Going down the central channel is a shotgun only trait now. If it corresponds to real life or not it makes Shotguns low range but powerful, perfect for close combat in cramped conditions - what they should be.
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vedaras

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Re: (report) shotguns in pvp-useless
« Reply #130 on: June 12, 2010, 03:04:52 pm »

Well, if it worked the other way it would be a modified FN FAL, since they work like any other bursters. Going down the central channel is a shotgun only trait now. If it corresponds to real life or not it makes Shotguns low range but powerful, perfect for close combat in cramped conditions - what they should be.

well i think we can compar 2 small guns in here, sniper rifle and pancor jackhammer, both cost close to same 5k, and since sniper is damn deadly in long distance, jackhammer should be in close ^^

Michaelh139

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Re: (report) shotguns in pvp-useless
« Reply #131 on: June 12, 2010, 04:52:04 pm »

well i think we can compar 2 small guns in here, sniper rifle and pancor jackhammer, both cost close to same 5k, and since sniper is damn deadly in long distance, jackhammer should be in close ^^
Considering it is the ( If I'm wrong here tell me what is ) most powerfull shotgun in game......  It should be stronger against armored and drugged up opponents, mostly because of the name 'Pancor JackHAMMER"  its supposed to beat the shit out of anything.
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Solar

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Re: (report) shotguns in pvp-useless
« Reply #132 on: June 12, 2010, 05:13:08 pm »

well i think we can compar 2 small guns in here, sniper rifle and pancor jackhammer, both cost close to same 5k, and since sniper is damn deadly in long distance, jackhammer should be in close ^^

Quote
Considering it is the ( If I'm wrong here tell me what is ) most powerfull shotgun in game......  It should be stronger against armored and drugged up opponents, mostly because of the name 'Pancor JackHAMMER"  its supposed to beat the shit out of anything.

Its comparable to an Avenger, not quite sure at what insane damage people would start considering it as "high" damage :P
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Michaelh139

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Re: (report) shotguns in pvp-useless
« Reply #133 on: June 12, 2010, 05:16:36 pm »

Its comparable to an Avenger, not quite sure at what insane damage people would start considering it as "high" damage :P

Avengers = one shot on kill.... almost always with right build.

JackHammer = .... we all know the outcome.
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Solar

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Re: (report) shotguns in pvp-useless
« Reply #134 on: June 12, 2010, 05:22:59 pm »

almost always with right build.

This is a different matter. Miniguns currently have perks that suit them very well whereas Shotguns don't really.

The weapons themselves are fine and don't need touching.
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