Many weapons can deal almost 200+ damage in 2bursts after which u Have only few hp left. During large battles 15vs15 spmetimes u Have to be a "wall"and u are taking serious damage for ur team. If we nerf ss all fights will be like hinkley. Boom shoot u 2times and u are dead no matter what u will do. All pvp will be changed who shooted someone first because That guy wont Have chance to heal himself. And many people will just hide to take 6ss to get their hp back. It isnt tactical shooter it is 2d game, how u can doc ur cripled limbs or heal ur radiation or Carry 1ton of stuff in ur pocket?Fa wont change anything. It is just small hp boost. Try to wait 2min cd for another fa, and fa is random. Ss were are and will be good support for longer and more excited fights and i know some non pvp players dont like it because they cant kill 1gopd pvp tank with their crafters even when it is 3vs1.
please first try pvp for few weeks and later try to "balance" pvp. ss are fine and i hope jov wont touch this.
It's not alway strategic or anything, it's just something players have to do in pvp because there is no other choice. Like Rage Master explained, combat would be even dumber if there was no fast way to heal up fast. 2 bursts and everything except max hp tank is dead.
IT. IS. A. GAME.*geez* Its supposed to be fun, which includes a friendly and helpful community of players.
bg are almost usless in combat, except nr. full gatling/rl tank is almost imposible to kill by avenger. ss are fine and shooting with hunting rifle in nr isnt same what me ant other tc oriented people are doing. mass scale fast and dynamic fights. if u want to use fa in pvp u are wrong my frined and i dont care about ur usless doctor.
and taking the cows of Modoc as well.
bg are almost usless in combat