Yeah, about to say, my caravaneer crafter has ten attack ap and four move. Your doing something wrongz...
@falloutdudeYou say turn based build, but It's not too good If you have to build a character just for to gain advantage in turn based combat. You see, those who build a "normal" character, they for one don't have a lot of action going on in their turn, but also the system doesn't allow them to use that little plus that they still have. Speaking of my 3 left AP that is my only little plus, and it goes to waste, because I don't have two more point to shoot (or in some case 1). When I realized the case, it hit me how primitive the system is. Erm, no. My real point was that the system is somewhat old. It needs to be enchanted. Well, for the better I think. And It would be closer to Real Time combat If you think about it. Because In RTc you don't wait for your AP to go back to 8 or 10 or 12, but you shoot in the moment it reaches 4,5,6 which is necessary for you to shoot. This is what this change would represent, the moment inbetween your two rounds.
@Hects Hakal"Normal builds are for noobs-you have to have uber perfect alt for everything if you want to do something"So I have to make a lot of characters to do anything worthwhile in the game? Awesome.Don't you get it? If we all make perfect characters the whole point of character creation is lost.
Your suggestion would make dealing 3 big gun bursts or 3 headshots in one turn possible again, which is certain death for pretty much anyone. I don't like your suggestion.