I have nothing against PK, the problem is that currently the game promotes killing everyone except your friends on sight. I don't like that, it's not Falloutish at all, it's Quakeish. Dying is meaningless, like in first person shooter. You just respawn, restock and go back to fight. It's the essence of shooter genre. I think killing everyone you don't know should have some harsh consequences that would make it possible to play like this, but a lot harder. Living as outlaw should be harder not easier. I would like to play a raider who has to sneak around because everyone wants to kill me, but right now the situation is that peacful people in towns have to sneak around because everyone want to kill them and nobody will help. It has nothing to do with Fallout world as it was presented in the single player games. The only town where it's the other way is Redding, and it requires a lot of effort from so called anti-pks and a situation on server when a lot of people are so bored, they just let the project live.