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Pages: 1 ... 92 93 [94] 95 96 ... 135
  Subject Started by Replies Views Last post
PvP and others « 1 2 3 ... 5 » Paladin 68 10601 Last post September 03, 2012, 09:01:59 PM
by S.T.A.L.K.E.R
An idea of faster developing Pandaeb 7 2235 Last post August 20, 2012, 10:40:14 AM
by TKs-KaBoom
Schemes « 1 2 3 » Pandemon 35 13966 Last post May 10, 2010, 09:33:03 AM
by Sius
Combat & Aimed Shots suggestion Pandemon 14 2980 Last post August 16, 2010, 07:42:33 AM
by gordulan
An upgrade in real time mode Pandemon 6 4586 Last post May 06, 2010, 10:22:58 PM
by FischiPiSti
Increasing the amount of player interaction Pappus 3 2543 Last post September 17, 2011, 09:57:47 PM
by Bartosz
Why NCR shouldn't be a guarded city Parowooz 9 2773 Last post August 24, 2010, 03:22:02 PM
by avv
[Mechanic]Reputation system Perteks 2 1886 Last post July 29, 2011, 02:14:11 AM
by 187umkillass
Wanamingo Perteks 12 3338 Last post May 09, 2011, 11:13:04 PM
by Cola
Silent Death Remake « 1 2 » Perteks 26 4779 Last post March 20, 2012, 12:00:34 AM
by Michaelh139
10 weak/healing powder peruniec 5 1892 Last post March 06, 2012, 05:06:54 PM
by Wallace
make difrent 7.62 for FN FAL « 1 2 3 » peruniec 34 4884 Last post February 12, 2012, 08:32:08 PM
by yoz
Start character at level 3 « 1 2 » Phallus Erectus 17 2802 Last post September 07, 2012, 08:31:27 AM
by Swinglinered
No animation for stealing Phallus Erectus 6 2130 Last post July 13, 2011, 10:56:34 AM
by Tin
Pause game in any encounter Phallus Erectus 9 2223 Last post August 30, 2012, 02:49:20 AM
by FelipeII
GRAFFITI Phallus Erectus 5 2275 Last post October 17, 2010, 03:09:41 PM
by Nyarla
NPC gunshot reaction and militia orders Phallus Erectus 10 2425 Last post October 14, 2010, 02:02:57 PM
by Phallus Erectus
NPC party members radiation info required Physicx 5 2186 Last post November 10, 2010, 07:55:47 PM
by Slaver Snipe
Turn based real time combat pistacja 6 2784 Last post March 09, 2011, 10:04:55 AM
by pistacja
Demolition Expert south? pistacja 2 1766 Last post September 27, 2010, 04:53:35 PM
by pistacja
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