Cripple them instead?
TC build balance is quite perfect to be honest.
Snipers have a role, which is range superiority. A team without snipers can't match against equally skilled team with snipers.
Snipers just can't do much alone vs big gunners even if they have range advantage.
No change about fineese appeared on these two updates, absence of this change causes balance issues for snipers at the moment.
CA helmet was 10% crit chance modifier, 10% crit power modfier before changes of 2 latest updates. Solar doubled all helmet critical chance modifier to make helmets more useful, buffing RBtE to ignore 50% instead of 25% crit chance modifier at the same moment enhancing the viability of the perk. Fineese was meant to balance out these changes for snipers, because even with the buffed RBtE it results as nerf, the critical chance modifier being the same with the perk for helmets before these changes, forcing players to just sacrifice another perk they didn't have to before for the same critical chance.
Unless of course Fineese get's changed, then it actually converts to a slight buff.
So if the game is ever going to turn towards "having just one character" snipers will need a buff. But that buff has to happen in gear, not crit tables or perks. If you buff sniper perks, low gear trolls benefit most.
Shouldn't have to shoot a big gunner 10 times with 4 knocks just for him to get back up and run away.
Shouldn't have to shoot a big gunner 10 times with 4 knocks just for him to get back up and run away. Sniper do less damage than last session do less bypasses and we have ability to have more damage resist and 280 hp how is this balance, or is it balanced because you and manero win alot more than we do?
Incorrect.
Vault city patrols is actually not all that easy farm. Maybe for us but average player maybe not.
You could say this same arguement about rocket launchers and avengers, lets nerf those also. And lets give armors and add a new trait for special bonus to reduce their damages as well. So that is the arguement because its more common it should be total shit weapon? Avenger is common great weapon, rocket launcher easier and way more common than avenger. Rocket launcher and avenger is the 2 most powerful weapons in PvP and it is common easily obtainable and you can make builds that reduce, reduce crits have and have high amount of hp when using them. But here is the sniper rifle just as common so by logic becuase its common make it shit and unbalanced, so why isn't rocket launcher and avengers not shit by avv's logic?
I just think there needs to be something more creative than 12vs12 fights with all big gunners and it shouldn't take 20 snipers to kill 1 big gunner. I am not saying that sniper rifle should insta kill in 1-2 shots but there should be something done with this weapon that can do more damage than average crap shot of 20-30 damage with a knock down/knockout, and 1 good bypass out of 10-20 shots.
Bring back eye shooting table from last session this took skill to line up a shot to the eyes you had to position your character to have a perfect line up to the eyes to do a good bypass now its just a stupid thing that you keep clicking with head spams and limb shooting with shitty damage and a bunch of perks that have counter measures agiasnt this weapon.
Less damage, perks trats S.P.E.C.I.A.L there is just too many defenses agiasnt this weapon. It should be able to kill with less shots than being a complete useless shit weapon that just does a knock out, just look at the video I shot this big guner probably about 8-10 times 4 were knock outs and he still gets up and lives its total crap in balance sniper rifle should be able to kill and be good weapon. Sniper rifle with more damage would bring something more interesting and tactical to the game than the same old stupid shit rocket launcher/avenger swarm fighting.
Less damage, perks traits S.P.E.C.I.A.L there is just too many defenses agiasnt this weapon. It should be able to kill with less shots than being a complete useless shit weapon that just does a knock out, just look at the video I shot this big guner probably about 8-10 times 4 were knock outs and he still gets up and lives its total crap in balance sniper rifle should be able to kill and be good weapon. Sniper rifle with more damage would bring something more interesting and tactical to the game than the same old stupid shit rocket launcher/avenger swarm fighting.
Remember that you can also shoot 10 rockets or bursts at someone and he can survive by taking stims.
In addition many big gunners do have some crit resistance indeed, mostly bonehead that does truly help against headshots. But it doesn't help against groinshots that can cause good knockouts. Personally I shoot big gunners in the arms or groin and other snipers in the head and eyes.
Instead of buffing the eyeshots, it could be even reasonable to buff torso shots. Torso could have high crit-chance by default, but no effects like KO or cripples. Only more damage and knockdowns. This way if your enemy is highly resistant to crits in general, you could always shoot in torso for guaranteed effect. Because it's not fair for snipers that some builds are simply immune against their attacks.
If you recall last session, players did complain about powerful crits and chain-knockouts. The reason was the head/eyes was the best target to aim. It caused most damage and best effects. I'd say it's better that some bodyparts cause only effects or only damage so that snipers have to switch where they aim depending on situation.
Well tubad if they complained the sniper was good alternative to fighting big gunners.
Now there is too many defenses agiasnt them and its a big gunner session.
What is the advantage to a sniper exactly you go in with 20 snipers vs 20 big gunners and maybe 5 big gunners well die by focus fire maybe some get knocked out and well get back up eat stims there needs to be something more interesting and tactical to the sniper, like being able to kill big gunners at long range but if big gunner gets close sniper dies its pretty balanced without making them complete shit useless relying on luck to do a 20 damage knock out here and there.
avv dont talk farytail, bg gunners whit shity perc.? Snipers have more fun? Wtf u talking about? Snipers can move back from bullet range and fire couple (moust case shit) shoots then bg gunners come for his head.
To much bg gunners give u clear picture off this seasson pvp and thats it.Buff at least dmg hit sniper char if u dont wont to buff annything else coz dmg is ridicilous also as helmet, and shame for sniper whitch is lvling to 24 lvl isnt that easy like big gunner.
Actually the damage is quite okay if the bypasses worked as they used to. If you shoot someone who has luck1 with sniper, it realistically does over 100 dmg per crit.
But why snipers were overpowered in last session was that head and eye crits were too powerful. They had no only the best damage, but also the best crit chance and best chance to cause KO and KD. To achieve good balance, a single bodypart shouldn't cause best damage and best effects. Only either.
Just don't endanger my bg builds.There, I shortened it for you.
Avv what are you talking about? with bonehead and man o steel eye shots are total crap, you haven't been noticing people just shoot limbs now? the 4 times dmg multiplier isn't enough when sniper only does like 35 dmg, best possible crit is 140 minus armour so you need at least 2-3 to kill someone.
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- Reduce head/eyes damage multiplier
- Increase torso critchance and damage. (Torso could have like 60% base critchance to encourage low-range crit builds like pistolero and plasma)
- Add critchance and power bonuses for quality weapons and ammoYes its good idea also makes the LSW less shit also if .223 had some special critical feature.
- Return bypass chance or make it related to armors and weapons rather than luck
Avv what are you talking about? with bonehead and man o steel eye shots are total crap, you haven't been noticing people just shoot limbs now? the 4 times dmg multiplier isn't enough when sniper only does like 35 dmg, best possible crit is 140 minus armour so you need at least 2-3 to kill someone.
There, I shortened it for you.He is right,stop trying to save BG critical hitters and ruin all other builds.
This has already been done why its complete shit. You have this +40 critical defense and stonewall if you were to take all these perks, traits and combat helmets on top of it.
Begining of session had it right but the changes to RBtE changed this.
What so we can sit there and shoot it 4 times in a fight with a fast shot build?
Its fine way it is what is wrong with eye head shots doing good amount of damage requires more skill points and action points to use.The sniper shot requires the most AP out of all the builds, and it doesn't make up for anything.
This has already been done why we have full DR amors but the deterioration % determines the chance to reduce bypasses.
AVV please just play sniper for once all I see is you running around on big gunners and sneakers you do not play sniper enough as far as I see to understand what is wrong with the sniper.
Yes reduce the multiplier when a normal none critical shot on that unlucky roll does 4-6 damage, lets reduce it to x2 for top critical roll so we can now do 12 damage isntead of 50-60 on a bonehead build
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Its about all the same damage no matter where you shoot
The main issue I have with sniper is eye shooting this should be better, you have to line up a shot to eye it requires more skill points 250% to be exact to hit 95% and its actually worse than a groin shot or head shot which requires less skill points to aim to.
and .223 ammo having a critical perk is nice idea.
I think the option of making specialized sniper build is more like it instead of making something completely useless and not an option to use like eye shots. You make specialized eye shooter if you want damage, make a head spammer if you want knock outs and limb shooter for cripling, and groin is secondary option if player using bonehead, good helmet or is using a anti-cripling build.
But it's better for the game in general if many things can be done with single char. Having specific alts has been plague to this game since for ever.
You probably dont realize it, but snipers excel in vast numbers, unlike bursters, which tend to do better in smaller numbers, where they cant hit each other. That being said, you cant compare 1v1 scenarios, where obviously, big gunner is performing better.
What snipers really need is kind of relaxed perequisites. Nowadays, you need to take a lot of perks and very specific SPECIAL in order to be useful, whereas big gunner just needs decent HP and APs and hes ready to roll.
Im not finding it fair if a sniper takes out BG before he even has a chance to do something.Maybe that's why they are called snipers? Haha oh wow, what a thought process.
Some time ago I was questioning effectiveness of all sniper builds, but there have been done some critical table adjustments so for now to me it seems that snipers are quite balanced. I bring all kind of builds to TC like snipers, bursters, lasers, rockets and every build can be useful in certain situations.
Maybe that's why they are called snipers? Haha oh wow, what a thought process.You should always have some means how to counter that. Sniper can always retreat, when he spots someone that might be stronger and he wont stand a chance against him. However, big gunner hasnt got that luxury, so he has to survive some initial shots. With boosted sniper damage, that wont be an option.
You should always have some means how to counter that. Sniper can always retreat, when he spots someone that might be stronger and he wont stand a chance against him. However, big gunner hasnt got that luxury, so he has to survive some initial shots. With boosted sniper damage, that wont be an option.Yes, that's why i propose a new weapon.
I use only SG snipers whenever I'm playing pvp and I think they are quite ok. If you don't know how to play sniper char, then play pac man or something.
So if the game is ever going to turn towards "having just one character" snipers will need a buff. But that buff has to happen in gear, not crit tables or perks. If you buff sniper perks, low gear trolls benefit most.