This has already been done why its complete shit. You have this +40 critical defense and stonewall if you were to take all these perks, traits and combat helmets on top of it.
Actually the damage multiplier is there but most builds have over 4 luck which means that 1/3 of your crits do bypass, that's not very good. Sniper damages are mostly being reduced by luck, crit power resists from perks only effect the multiplier and effects. At least that's how it seems, since it's hard to tell due to crit tables being a mystery.
You can see this by shooting someone with luck1 in the arm with laser. It can do over 120 dmg. Trust me, luck is something that makes sniper crits very weak. I know this by playing luck1 sneaks. Even some crappy laser pistol does over 100 dmg.
Begining of session had it right but the changes to RBtE changed this.
That's because in the very beginning many people had luck1 builds.
What so we can sit there and shoot it 4 times in a fight with a fast shot build?
I'm talking about aimed torso shots. Nobody shoots at torso atm.
Its fine way it is what is wrong with eye head shots doing good amount of damage requires more skill points and action points to use.The sniper shot requires the most AP out of all the builds, and it doesn't make up for anything.
Well you yourself suggested that helmets could break if multiple headshots were fired at it.
Besides, the enemy builds also invested perks to resist those attacks. A build without bonehead and stonewall is very vulnerable to head knockouts.
This has already been done why we have full DR amors but the deterioration % determines the chance to reduce bypasses.
Yeah but how many people run around with less than 50% condition armors?
AVV please just play sniper for once all I see is you running around on big gunners and sneakers you do not play sniper enough as far as I see to understand what is wrong with the sniper.
I know that head/eyes are bad targets to aim. But you yourself wanted diversity in the game. If you just plant a massive buff on them head and eyeshots, nobody's gonna aim anywhere else. Why aim groins or arms if shooting in head/eyes would result in best damage and effects?
And what's more, what about the builds without anti crit perks? If you buff head and eyes so that they can smash builds with the anticrit perks, the builds without those perks would be obliterated even easier. That if something would reduce diversity because everyone would have to pick those anticrit perks to keep up.
Yes reduce the multiplier when a normal none critical shot on that unlucky roll does 4-6 damage, lets reduce it to x2 for top critical roll so we can now do 12 damage isntead of 50-60 on a bonehead build
But you could always aim in torso for guaranteed good damage - if my proposal was followed. Even if you had stonewall bonehead guy against you, you could still cause knockouts by groin and then damage through torso.