Less damage, perks traits S.P.E.C.I.A.L there is just too many defenses agiasnt this weapon. It should be able to kill with less shots than being a complete useless shit weapon that just does a knock out, just look at the video I shot this big guner probably about 8-10 times 4 were knock outs and he still gets up and lives its total crap in balance sniper rifle should be able to kill and be good weapon. Sniper rifle with more damage would bring something more interesting and tactical to the game than the same old stupid shit rocket launcher/avenger swarm fighting.
Remember that you can also shoot 10 rockets or bursts at someone and he can survive by taking stims. In addition many big gunners do have some crit resistance indeed, mostly bonehead that does truly help against headshots. But it doesn't help against groinshots that can cause good knockouts. Personally I shoot big gunners in the arms or groin and other snipers in the head and eyes.Instead of buffing the eyeshots, it could be even reasonable to buff torso shots. Torso could have high crit-chance by default, but no effects like KO or cripples. Only more damage and knockdowns. This way if your enemy is highly resistant to crits in general, you could always shoot in torso for guaranteed effect. Because it's not fair for snipers that some builds are simply immune against their attacks. If you recall last session, players did complain about powerful crits and chain-knockouts. The reason was the head/eyes was the best target to aim. It caused most damage and best effects. I'd say it's better that some bodyparts cause only effects or only damage so that snipers have to switch where they aim depending on situation.
Well tubad if they complained the sniper was good alternative to fighting big gunners.
Now there is too many defenses agiasnt them and its a big gunner session.
What is the advantage to a sniper exactly you go in with 20 snipers vs 20 big gunners and maybe 5 big gunners well die by focus fire maybe some get knocked out and well get back up eat stims there needs to be something more interesting and tactical to the sniper, like being able to kill big gunners at long range but if big gunner gets close sniper dies its pretty balanced without making them complete shit useless relying on luck to do a 20 damage knock out here and there.
avv dont talk farytail, bg gunners whit shity perc.? Snipers have more fun? Wtf u talking about? Snipers can move back from bullet range and fire couple (moust case shit) shoots then bg gunners come for his head.
To much bg gunners give u clear picture off this seasson pvp and thats it.Buff at least dmg hit sniper char if u dont wont to buff annything else coz dmg is ridicilous also as helmet, and shame for sniper whitch is lvling to 24 lvl isnt that easy like big gunner.
Actually the damage is quite okay if the bypasses worked as they used to. If you shoot someone who has luck1 with sniper, it realistically does over 100 dmg per crit. But why snipers were overpowered in last session was that head and eye crits were too powerful. They had no only the best damage, but also the best crit chance and best chance to cause KO and KD. To achieve good balance, a single bodypart shouldn't cause best damage and best effects. Only either.
Just don't endanger my bg builds.
Avv what are you talking about? with bonehead and man o steel eye shots are total crap, you haven't been noticing people just shoot limbs now? the 4 times dmg multiplier isn't enough when sniper only does like 35 dmg, best possible crit is 140 minus armour so you need at least 2-3 to kill someone.
-snip-
- Reduce head/eyes damage multiplier
- Increase torso critchance and damage. (Torso could have like 60% base critchance to encourage low-range crit builds like pistolero and plasma)
- Add critchance and power bonuses for quality weapons and ammo
- Return bypass chance or make it related to armors and weapons rather than luck
There, I shortened it for you.