Thats a nice suggestion. I didnt say anything about crafting. Crafting is silly, Id prefer to buy it from "a person who knows how to get things" =D. So I guess like mercs but would be repaired (HP or maybe deterioration like guns?) at those places...
Yay! Let's make it even more easy and immersion breaking! You can never find robots by yourself, but there is a NPC who just sells you them as much as you want because "he knows where to get things"!
Population of California 2010 - 36 mln, 32mln cars. (wiki)
Population of NCR state in 2238 - 700 000 (fallout bible)
A lot of cars, not working ones, but wastelanders are scavengers so eventually they would fix some car. In F2 you had car thieves (Reno), the guys were working on a workshop at the gas station. There was a car shop in Den... A lot of cars in Klamath.
A lot of cars in Klamath... A lot of wrecks you mean. It is clearly stated that the particular Highwayman one was the only car being able to repair at all in Klamath. Ofcourse there might be other cars, but you can't compare a real life "non apocalypse" world with an actual apocalypse world (comparing number of people - car numbers).
Yep. Still engine wouldnt be entirely affected. There are lots of cables and electronics (vaults, there was even electronics trade in Den (Metzger gang trading electronics for jet? something like that) + Military base)
Yeah, almost 200 years of harsh weather doesn't damage a car and it's metallical components, cogs etc. Ofcourse, there is no sand slowly destroying the inner parts, there is no oxidation at all.
+ A military base is only prown to be scavenged by good armed factions, not some "guy who knows where to get stuff".
Did you ever encounter a faction in Fallout 1/2 offering you "Hey, you know man, I found some robot, man I give it to you, I know where to find the stuff." ?
Ever heard of a word fallout? I doubt reno was hit with a nuke , on the other hand I believe Glow did. Fallout is radioactive ash, it doesnt break cars down.
Time breaks cars down. Other things mentionend above breaks cars down. And they sure do break robots down too. Did you ever encounter robots out in the open wasteland in FO1/2? Hm. I did not! And why? Because they could only "survive" in some isolated bases. And who probably raided/was being able to raid these bases? Hm! Huge ass factions! Are players in 2238 supposed to be on the same level when it comes to influence etc. compared to BoS etc? They are not.
Other MMOs got
FOnline:2238 is FOnline:2238, not some "other MMO.
Walking speed AFAIK is like IRL so you got the feeling of wastelander.
Still too fast.
I am going to try and keep this short and lets get back to the orignal topic here. I didn't like Falout 2 because time had moved onwards too much. Civilization started coming back with places like New Reno, Gecko, NCR etc. People had power again, cars were coming back, energy weapons, powered armor and other things were being abundant. If you go play F2 you willnotice the damned Shi merchants sell PA to just anybody. Nuclear reactors were working. The list goes on. Thats what irritated me.
Agreed. Much there has been just put in because it is "cool". And the thing with implementing robots is nothing else. Without noticing things getting ridicolous, immersion breaking or with a little look at keeping it to the verisimilitude they've thrown stuff in because "hey man, this's cool!!11".