As its already been discussed , you'd need dem spida senses to know when the need is to look the other way to keept from getting shot in the eyes... Its not like you see a little warning right before he goes for your eyes.
Maybe you just need more experience, thats all. I am sure spider senses are not neccesary.
fucken blackmoregimme my hammer, guy
Second thing is the constant 95% hit chance due to powerbuilding. Players can't really take cover and reduce enemy's hit chance, they can only run beyond enemy's LoS.
Wouldn't be a problem if this: http://fodev.net/forum/index.php?topic=4791.0Was implemented...
Yes it would because your suggestion is about damage whilst big part of crit's effectiveness comes from the side effects like knockdown.
And damage resist would give you chance of getting up without insta death.... 10% les damage can save your life, ask anyone who's taken Toughness perk ...
I can see the BA helmet you are talking about too, but the front part of the helmet, the one covering your eyes, for me it seems to be... sunglasses? I doubt they provide you a good eyes protection Knock out, knock down... Yeah, shot in the eyes must be painful, don't you think?
Maybe make it impossible to shoot in eyes when the target is lying on ground ? Only head.that would make sense. It's not the case right now is it ?