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Poll

Do you like this idea?

Yes.
- 199 (86.5%)
Yes but there should be some changes that I pointed in post.
- 17 (7.4%)
No.
- 14 (6.1%)

Total Members Voted: 229


Pages: 1 [2] 3 4 ... 7

Author Topic: [Work In Progress]Random low-tier equipment spawning in containers  (Read 49829 times)

Re: Random low-tier equipment spawning in containers
« Reply #15 on: May 31, 2010, 11:49:15 pm »

As an addition the items that spawn should include the flavour items from f2 like sunglasses and inflatable doll etc.
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Surf

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Re: Random low-tier equipment spawning in containers
« Reply #16 on: May 31, 2010, 11:50:29 pm »

Yeh, I already suggested that. :P
I think the game is general lacking some "useless" items in general, like you said "flavor ones".
Even crafting such things would make me a very happy carebear. :)

Mr Feltzer

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Re: Random low-tier equipment spawning in containers
« Reply #17 on: June 01, 2010, 08:15:13 am »

Would Be Good, But Not an Hour, Maybe 3-4 Hours :P Server will get OverLagged.
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Re: Random low-tier equipment spawning in containers
« Reply #18 on: June 01, 2010, 09:44:18 am »

Also, it HAS been years since i played fallout 1 or 2, but didnt they have random encounters with tents/buildings ?
Those would be ideal for item spawns also, however im sure some big faction players with 100k+ caps and fully equipped supermutant henchmen would disagree
because of the low tier item floods, but for some loners like me (who also do prefer being loner, or in small small group) using crappy items and scavenging
just might be fun.

Just because some rich and well geared players disagree doesnt mean its crappy function, because there are always noobs and people
who dont do alting or exploits of any kind (they ruin the fun imo), who would be happy finding the tv dinner, sunglasses or mauser.
Atleast i used to enjoy scavenging places, and usually i limited taking any of the high end armors etc also because they broke the fun.

*EDIT* also adding stuff like those small shelves etc to urban landscapes etc would also be nice, and that way lowbies would actually have options instead of just shoveling shit to get a weapon and risk losing it to a pker the second they step outside. and why not even some mid level people who happened to get pked...or just for the hell of it.
« Last Edit: June 01, 2010, 09:48:32 am by Kardia »
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John.Metzger

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Re: Random low-tier equipment spawning in containers
« Reply #19 on: June 03, 2010, 07:03:37 am »

main idea is very nice

negative votes allways argument with "thats for noobs"

dunno what a "noob" is..

its some strange pet?
what does a "noob" do?
exploring? getting xp?
visit new places and situations?
having fun with the game?

what is after this life as "noob"?
he would became a powerbuild and see allways his base and a unguarded town in tc mode sometimes?

i wonna stay a noob then. and be able to find random shit in all places.
random spawned items can tell you nice storys ey.. you just have to listen carefully ^^
« Last Edit: June 03, 2010, 02:18:58 pm by John.Metzger »
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LagMaster

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Re: Random low-tier equipment spawning in containers
« Reply #20 on: June 03, 2010, 07:50:19 am »

is a good ideea,in my opinion,but

scaveging in RE shoud be awsome,like to find a hidden corpse whit a wepon/armor(low tear of course)and in big places,there many containers,in every game day there shoud spawn in a random containcer in every city a random item,specific the places
Klamath:fruits/fibers/melle wepons,gecko pelts
Den:mousers,10mm pistols and ammo for them
Modoc:Pipe rifles,BB-guns and ammo for it
New Reno:leather jacket,shotguns whit ammo
VC:medicine,ammo
Gecko:spears,shotguns whit ammo,some resourses
Redding:gold Nuget,rocks,ore and minerals
Broken Hills:ammo and melle wepons,some resourses
NCR:leather armors,atidotes,stims?,flamer and fuel
JunkTown:resourses,shotguns,ammo,leather jacket
HUb:caps?,guns and ammo,probably some books
Necro(land of nowhere):leather armors,spears,
Glow:anti rad stuf,combat shotgun and ammo,plasma pistol,SECs(protected by radiation)
San Fran:laser pistols
Mariposa:miniguns?ammo for them,flamers and fuel
Sierra:laser pistol,rockets,rockeet launcer
...
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Haraldx

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Re: Random low-tier equipment spawning in containers
« Reply #21 on: June 03, 2010, 03:04:44 pm »

I vote YES!!! I am absoloutly for, just some minor changes so it doesn't become something... well anyway, It would be way more fun then farming some guys secret stash he hid there like it was a tent (actually I did this 2 times in Hub, I'm quite sure that he is very angry right now).
@LagMaster: Rocket Launcher? Minigun? Books? Remember that Rocet Launcher, mininun are proffesion items and Books can only be bought in the library, why would these stuff just lie in some barrel?
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Boradam

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Re: Random low-tier equipment spawning in containers
« Reply #22 on: June 03, 2010, 03:33:15 pm »

I agree with the OP, When i first joined i was angry that i could'nt find any items.  >:(
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Izual

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Re: Random low-tier equipment spawning in containers
« Reply #23 on: June 03, 2010, 04:06:21 pm »

Well, LagMaster is quite wrong. Laser Pistols spawning randomly in SF ?

Here is how I see it. Every item has an equal chance to be spawned.

37.5% : Misc
  • "Useless" items (Flare, Old Shovels, Dolls, cats paw, dust, etc.).
  • Caps (from 20 to 100 caps at once).

37.5% : Crafting items

25% : Weapons & Ammo. Powerful weapons aren't spawned. Rare weapons aren't either (I consider the Pipe Rifle to be quite rare, for example).

----------------------------------------------------------------------------------------------------------------------

A more complicated system would be to set four different spawnscripts, for 4 areas. Items in each area would be different.

Edit : But it would be abuseable, as Surf Solar said below. /Erased/
« Last Edit: June 03, 2010, 08:34:35 pm by Izual »
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Re: Random low-tier equipment spawning in containers
« Reply #24 on: June 03, 2010, 04:41:42 pm »

So much weapons. What's with that? Why not metal parts, junk, food items, tools etc?
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Boradam

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Re: Random low-tier equipment spawning in containers
« Reply #25 on: June 03, 2010, 04:42:11 pm »

Nice list izual...
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Surf

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Re: Random low-tier equipment spawning in containers
« Reply #26 on: June 03, 2010, 04:45:18 pm »

I wouldn't go for different spawning areas. Make it absoludiddely random. So that it's everytime a surprise. :)
And to prevent "hm, I go and scavenge the town for some weaponry" "where?" "hm in Klamath" OMG y00 n00b ther iz just shit stuff!!1111 better goez to area XY because on Izuals list there is much better stuff there!!111" ;)

Izual

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Re: Random low-tier equipment spawning in containers
« Reply #27 on: June 03, 2010, 05:37:28 pm »

Hmm, you got a point Surf Solar. What's awarded should be exploration, not farming.

So much weapons. What's with that? Why not metal parts, junk, food items, tools etc?
Well, there are ? Look above.
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Ziven

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Re: Random low-tier equipment spawning in containers
« Reply #28 on: June 03, 2010, 06:29:21 pm »

I like the random minidungeon caves, maybe if they were less empty people would explore them more.
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Re: Random low-tier equipment spawning in containers
« Reply #29 on: June 03, 2010, 06:32:14 pm »

I like the random minidungeon caves, maybe if they were less empty people would explore them more.
Sure, it's not right thread about caves, but I'd to suggest put a CD on non-empty caves, but make them more attractive.
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