Why only "low" stuff?
Do you, devs. or GMs know, how gauss pistols are farming? Everybody knows, where is "gauss minivault" located, so it is only about systematical moving across that squares, and after you find that special encounter (from one hour to 10..) by stupid moving on the worldmap and fast exiting basic encounters, you get one.
So my question is, do not experienced players deserve more entertaining farming of PvP needed stuff? Why only hunting rifle for newbies, why not gauss pistol? Or sniper rifle? Or avenger? Vindicator?
Because finding of better stuff will ruin game experience of newbies? And mindless cursor moving around worldmap is not totaly boring for experienced players? Or experienced players should be punished? I dont want to troll, but this usefull change of collecting stuff is aimed only to newbies! Why?
My ideas (or not exactly my, it was implemented in Fallout 2 mod, called Fallout of Nevada). Percent of doors were locked, same as lockers. But there was different way how to opend doors (by science to use on electric opening system). Also a lot of places was filled with critters, and a lot of places (or city parts only) were radiated, so you needed to invest few anti rad drugs.
Also the chance to find better stuff should be very small. But if i need to invest many hours to find one gauss pistol, why should not i invest those hours in more entertaining way with similar chance.