Sounds alright for starters. There's just one thing that will trouble big gunners: lack of variety. They got only flamer and improved flamer for close range, small gunners got various shotguns and smgs. Big gunners got only rocket for long range, sg got all kinds of guns with long range. It's much more fun to play sg because of so many guns to choose from. But I guess that's less harmful than having current pvp. Energy weapons are completely differend story, unless the skill was scrapped and energy guns were split in big and small guns.
Variety is not a problem after 3d models are in.
Crafting energy weapons needs EW and Science, when small guns for example needs SG, Repair and Science. Doesn't make any sense to me.
We could also make EW a special weapon type, becouse they are rare! or at least should be. They could be linked to SG and BG. For example
Plasma rifle would need BG with EW, Laser pistol would need SG with EW. So you could only specialize in one kind of EW's. Also the explanation for them needing two combat skills to use would be that they are Xeno and new technology.
More balance suggestions on power builds.
Reasons we have powerbuilds are that Charisma is an unneeded stat. I don't want to play without ch 3, becouse i don't like alting. But all powerbuilds drop charisma. I suggest that charisma drop should be more lethal game wise. You couldn't enter Vault city becouse you look
too similiar to ghoul for example. To join a faction you need to have enough charisma? There is plenty of things you can do to start people
actually think do they really wanna play with CH1. Taking intelligence 1-4 is really painful, i tried to play hand to hand guy with that but I hated that my character was an incarnation of Forest Gump. It's only psychological but made me wanna redo my character.
Here is another idea.
4th tag skill. Really shuffles the deck. Then you could actually take 1 combat skill, 2 for crafting and 1 for support. Just an idea, it would need to be tweaked to overall skillpoint gain but anyways. It's something to think of.
It's better to dream of balanced than unbalanced system.
Yeah, but it's useless. You could instead start working on something that could be actually made.
Vedaras once said. PVP needs balancing not remaking. I think that is a good point.