...
4th session = most players, sometimes 500+ in the evenings and as many as 100-140 in the morning (yeah lol). the highest peak was 590 or so.
Personally I would prefer if server was wiped on regular basis, every 3 months or so.But it would make more sense if there were some "winning conditions" for gangs.
It should have something to do with an egg....
rant against players
IT. IS. A. GAME.*geez* Its supposed to be fun, which includes a friendly and helpful community of players.
grim you still here?
I was thinking more about something like that: - the date of wipe (end game) is known upfront - let's say game session lasts 3 months - in the first month gangs get 1 point for doing something (like controlling a town or whatever it would be, we all know TC isn't perfect), in the second month 2 points, in the third month 4 points - this is to prevent result easily set in the beginning of the game by a strong gang - there is some ranking which shows the result / gang ranking - gang with highest ranking wins the session when the wipe (end game) comes - there could be some special condition, *very difficult* to achieve (but not "random"), for winning even with smaller ranking to keep the game interesting till the very end - during ongoing session updates with fixes and changes which couldn't skew the result are done - with wipe all significant gameplay changes are pushed on public server and everything starts over
would make the game more competitive and thus, more fun.Individual statistics are a lot more abusable and frankly, few give a fuck.