Hello,
on TLA server, there is possibility to craft and set up sandbags with sand on ground. It works like barrier. You can drop one sandbags or stack others up to five sandbags on one hex.
1-3 sandbags means that you are not possible to walk over it (but you can see over it and you can shoot over it), 4-5 sandbags on one hex cause that you cant see (or shoot) over that hex (and walk too).
This gives you great opportunity how to defend some position. On other way, this mechanism is balanced that you can simply take that sandbags from that hex, until there will not exist any one. Also weight of each sandbags is quite big (cca 50 kgs), so there is not simple way how to spam location.
So my question is,
is there a possibility (technicaly) to implement this mechanism into Fonline 2238 after next wipe (in TLA it works well)?
Here is simple screen:

There is only one level of sandbags.
Possible implementing problems:
1) On TLA, there is more simple FOV, so you can see everything in your FOV even it is behind the walls, so the FOV system is problematic
2) I dont know if their maps are not quite dynamic, but i dont thinks so..