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Author Topic: Start map select / Profession System  (Read 2648 times)

kraskish

  • Chars: Perforator & Penetrator =D
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Re: Start map select / Profession System
« Reply #15 on: January 08, 2011, 02:04:33 am »

Majority of players WILL NOT RP when they select alternate race. That will make devs think out bunch of restrictions to prevent unnatural behaviour to those races. It's muuch more work than adding some running sprites, it's about changing tons of stuff with more possible interactions in mind. Ghoul will not walk in VC, ghoul will not enslave townsfolk, supermutant will not wear armor properly..
I still don't see why would game depth be dispersed into several shallow ways instead of one detailed and fun.
Yeah, hello faction/lowbie/profit quests. Let's have more than just shoveling, TCing, crafting and combat please.

mutant no armor, DR and higher hp ftw, no followers

GHoul shouldnt enslave anyone because of charisma...maybe hiring other ghouls but thats it


Anyway...when I think of this... the movie version would need to be changed for SPECIAL to have fixed values -> People would make some hybrids of mutant leader because just HP could be enough... so either no followers for mutants or just a cow or charisma to be of maximum 3...

Ghould should have CH1 but that would make him weaker with no gain whatsoever (well maybe if youd be going to glow and fighting aliens and centaurs - rad resistance) then yes... but its not really a good one... like a mutant would have (+35% DR as in the video) Maybe some bonus to melee dmg and SG? (non aimed or just tier 1 ones?)
« Last Edit: January 08, 2011, 02:19:16 am by kraskish »
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Chars: Perforator, Penetrator Leaderator
Re: Start map select / Profession System
« Reply #16 on: January 08, 2011, 12:44:47 pm »

Nice mod, can I use it mod on my own server?
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