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Author Topic: New slaves  (Read 1750 times)

New slaves
« on: January 05, 2011, 02:29:24 pm »

Slave trips are really weak now, so we should be able to catch slaves like Hubologists, which will be using laser pistols. It's harder to catch them and they are in pk zone (near SF), their stats can be lowered to 80-100 weapon skill. Only this kind of weapon can do any damage to muties. I'm sick of this muties pk on server. There should be some way to make their owners pay! ;)
« Last Edit: January 05, 2011, 02:37:35 pm by Dozer »
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Johnnybravo

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Re: New slaves
« Reply #1 on: January 05, 2011, 04:07:20 pm »

Like making army bonus provided by charisma a little more comparable to bonuses of other SPECIAL?
Ofcourse, charisma does not give you companion for free, and it's in pretty bad state ATM.
But it wouldn't be bad to make stat, generally underpowered with however one exception overpowering whole other stats, a little more in line with others.

There can be quite a lot of ways to achieve this, but let's admit it, one player shouldn't have power of 5 just because he grinds a lot.
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Re: New slaves
« Reply #2 on: January 05, 2011, 06:39:10 pm »

You realize mutants have the exact same resistance to laser as they do to regular damage? The same DT too.

I support this only because i enjoy slaving.
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Re: New slaves
« Reply #3 on: January 06, 2011, 01:05:58 am »

one player shouldn't have power of 5 just because he grinds a lot.

Yes one should.

Otherwise, why grind?


Put more in, get more out.

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Johnnybravo

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Re: New slaves
« Reply #4 on: January 06, 2011, 09:34:21 am »

Quote
Otherwise, why grind?
So you think game has to be grindy to be good?
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Re: New slaves
« Reply #5 on: January 08, 2011, 06:01:23 am »

So you think game has to be grindy to be good?

What do you mean?
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I wish there were bags, backpacks, etc. in Fonline.

Michaelh139

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Re: New slaves
« Reply #6 on: January 08, 2011, 06:09:01 am »

So you think game has to be grindy to be good?
Every video game has some form of grind.  MMOs REQUIRE a bit o' grinding, period.  There is just no other way (discovered yet) to make a mmo that lasts that doesn't have a nice amount of grind.

So yes, it needs to be a bit grindy to be good.
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Re: New slaves
« Reply #7 on: January 08, 2011, 06:06:56 pm »

I still miss having as many mercs and slaves as you could fit in your tent...

<,..,<

-Ulrek-
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Michaelh139

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Re: New slaves
« Reply #8 on: January 08, 2011, 06:14:52 pm »

I still miss having as many mercs and slaves as you could fit in your tent...

<,..,<

-Ulrek-
Everyone does Ulrek....

Everyone does.
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