Should we disable all interesting features because "it is abusable"?
No, we should fix the abuses first and then implement new features.
If you want to make enemies, try to change something.
Just limiting you ennemies moves doesn't mean you have won...
Then we will have some years to wait before new features.It's a beta. Ofc new features will be abused. We have to implement it to be able to fix it.
I beleive we will see sandbags in domination, with them only being able to be deployed on those maps.We want there to be lots of features that can be used on them - sandbags, mines, fences you can turn on and off, sewers for short cuts, turrets you can repair, etc.
Or maybe u can throw a spear to destroy it at long range
LMAO that would need to be one hell of a spear
even if you slash a sandbag, that won't get all the sand out of it although you will effectively reduce the protection from them. we are talking about stacked up ones here though aren't we? not just a single bag lying there.
instant destroying as the bag is cut and sand flows out of it. (yeah its a bit unrealistic).