So you can play:- mercenary- trader- medic- prostitute- bartender- caravan master- raider- texas ranger- intelligent gecko - dog- priest- ghoul (soon..?)- mutant (soon..?)- child- ... Possibilities are unlimited.
no, now we can play:- mercenary-crafter - mercenary-gangster- trader-crafter - trader-gangster- medic-crafter - medic-gangster.........and other twins....
No, you just limit yourselves ^^ But it's not my concern
Food cures weakness, increases your heal rate. Maybe even the best stuff gives you bonus hit points/strength/whatever for a while.
This ----^ post should looks like:Oh my, loo-* Eternauta is shotNooooo! Said once by players. No need to eat, no need to sh*t. You don't live long enough on wasteland to bother yourself with eatin'..
(Fuck yeah, with a disease system I could send Anthrax Laced Holodisks to my enemies )
So how is a food system not fit into "the wasteland is harsh". Guess that excuse only works with killing people.