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Pages: 1 ... 25 26 [27] 28 29 ... 135
  Subject Started by Replies Views Last post
New Skill System « 1 2 » Josh 25 5151 Last post October 29, 2011, 12:40:31 am
by Josh
Allow Green/Red tagging via player name input 5me0 14 5134 Last post January 06, 2011, 10:16:33 am
by sander
Multiple bases for each Faction « 1 2 » Spiritwind 16 5134 Last post April 29, 2011, 05:35:46 am
by wreese2u
Ambush! « 1 2 » Nice_Boat 15 5130 Last post August 24, 2010, 01:23:32 pm
by smoothjesus
Few minor suggestions vedaras 12 5118 Last post April 20, 2011, 06:29:27 pm
by vedaras
Walk over knocked down enemies « 1 2 » Eternauta 16 5110 Last post October 17, 2010, 04:40:14 am
by Mr Feltzer
Floor safe with a four number combination lock « 1 2 3 » Kelin 30 5100 Last post January 02, 2013, 05:34:28 pm
by Alvarez
Two modes available for worldmap travel with high outdoorsman « 1 2 » Roachor 25 5098 Last post March 20, 2012, 08:30:54 pm
by boatshift
Change of healing/doctor system kraskish 8 5089 Last post May 10, 2010, 03:56:41 pm
by kraskish
Harsher travels: chased by PvE mobs « 1 2 3 » JovankaB 32 5073 Last post June 16, 2012, 10:22:02 pm
by Giftless
On perception and random encounter intrusions. Archaeon_dude 9 5071 Last post May 20, 2010, 05:47:59 am
by Archaeon_dude
Pigrats, overpowered and worthless? « 1 2 3 » Gimper 35 5069 Last post May 06, 2012, 05:36:34 am
by Ganado
Alternative Solution to Guards in "Guarded" Towns JustGreat 11 5057 Last post May 28, 2010, 10:35:47 am
by Cokomantis
Rework the ant/desert stalker models Roachor 8 5052 Last post May 10, 2010, 02:56:00 pm
by FischiPiSti
Hope for unarmed/melee + city populating « 1 2 » DonGizmo 20 5048 Last post August 28, 2010, 10:56:35 pm
by DonGizmo
Making Rot Gut/flamethrower fuel C47 9 5041 Last post June 02, 2010, 05:32:56 pm
by DrapiChrust
Town Control Overhaul / Whole world gets TC « 1 2 » Badger 27 5036 Last post April 27, 2011, 03:18:00 pm
by Badger
Bloody Mess = bad (breaks equipment) « 1 2 » toothpix 15 5031 Last post February 11, 2012, 10:15:45 pm
by anarchclaw
(Interface) Real Time / Turn Based, or how to improve the game by 50% « 1 2 » JovankaB 20 5028 Last post January 01, 2012, 04:29:39 pm
by Sarakin
Suggestion for brahmins in cave base. « 1 2 » runboy93 15 5027 Last post August 07, 2010, 05:18:01 pm
by runboy93
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