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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Gadzin on August 01, 2010, 03:20:06 am
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Hi,
i played Fonline whole day. It was great when i heard that there is multiplayer fallout2.
First steps were really hard (so i was thinking to myself). But when i reach around 50 death and lost again all my eq that game became really annoying.
Yeah i get it that post-nuclear world is killing-ass but lets say that... beginners dont have chance in this game.
those are my Insight to the game:
1. Making tent is really hard...
because firstable you need to survive long enough with farmed equipment to start killing bramins. And even then you can encounter marauders that kills with one shot and so on and so on...
Shouldn't it be easier to contain items in bank deposit? or instead tent (dont know how its looking like), first object to craft should be storage box (like 10 flints 10 junks 10 wood to farm) and tent would be upgrade to that
2. Another thing is that players also dont help and the beginning... i mean that sneaking ones in NCR that throw nades in crowd
its really pissing of when another player kills you when you just start playing... what chances have 1 lvl with no eq vs xx lvl with armor and guns?
and why the hell some dude is still killing newbies even when they just have trash in their eq... thats just wasting ammo
3. Almost no quest in game...
few quest is not an option... Fallout was "THE GAME" because really f**ing cool story in epic world. That was making that game so cool.
Why not implement some event simple quest to increase lvl for newbies? that would be nice start and gives some chances against rats ;P
I would guess that 90% players that leave that game was because that 3 points that i just written. Remember that bigger community means more cash for developer - so they would have more desire to work at this project.
besides that that game rocks!! but i wont get back to it. Maybe at next wipe ;)
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That's it, I'm definitely going to write an uber beginners' guide. What's a shame is that an experienced player can start with nothing and have his tent within the first ten minutes of playing and be level 21 after 5-12 hours, depending on his build.
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Well once you get used to it the game gets pretty easy and you only slip up the odd time when get into an encounter and another player snipes you from across the map before you can get out.
...bastards.
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Gadzin, lets meet up, my ingame name is xPoncex. I'll help you out building a tent and so on.
Somethings to remember
1) As far as i know the dev's are working on their own free time. They do not get paid, they do recieve donations, which i do believe is for the servers. There is no free2play service going on here.
2)Read this, http://www.fo2238.fodev.net/wiki/Advice_for_beginners . I started only 1 week ago and im unarmed guy whos level 10. If i can make it you can too.
3) You don't have to go playing Fonline2238 alone. I know there are alot of people who want to kill you but there are still good people left.
Pm me and ill help you out.
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It seems you just met wrong people.
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I've been trying to help people as best I can, generally it is veteran players that make it difficult for new ones, here are some lowlights so far.
-giving brahmin hides to a player only to have them come on a day later complaining about being tent raided, tent followers are the scum of FO in my opinion because only new players fall for it.
-taking a new player to a shared base (set up to help new players) so they can grab some noob equipment, they run away and reappear later at NCR selling brahmin hides they stole from the base.
-going on a hunting trip with a new player only to bring them back to NCR and see them get bombed on the way to the store, happened twice to the same player.
-encountering a random wastelander and giving them some equipment, random PKer enters encounter and attacks, luckily the new guy got away and I only lost a 96% det SMG. 10 microfusion cells for 1 broken smg and 14 10mm jhp? Is that worth it? and I shot him in the dick 6 times, nothing is worth that.
New players I would suggest using TTTLA's name colorizing list. I have compared my own list to it, and it is pretty good, despite what people say about it. (Just remove the first part so you don't mark TTTLA members as friends)
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Its good idea before start a game , read all info about it ;)After that all is easy.
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I agree that the start might be a bit difficult, but if you read the wiki and the board and maybe visit the irc channel it should be VERY easy to get 10 hides. I really remember all those games i played in the past and some have been really hard. Why do people today always give up if it gets a bit challenging? I dont get it, really. This way you can at least feel awarded if you reach something you had to fight for. Some games are not supposed to be easy at all, and this game is hard but surely not unplayable. How did all the others get to where they are now if its unplayable?
Chiko
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This game is not user friendly...AT ALL. the player base will never go further than it is if things stay like this.i dont even know how people keep playing when all you do are like 3 things,hunt,craft and maybe town control. of course there is theifing but thats stupid all together. Player killing is out of control and keeps new players from wanting to play. What i have said isnt anything new to hear, so whats being done about any of it?
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I for one only shoot poeple with higher health than 80, but never really kill them, i try to take em to -hp, and then have a little chat, if they can't see reason I finish em since I guess that they would kill me if they had the first shot...
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Beta. (http://en.wikipedia.org/wiki/Development_stage#Beta)
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Beta. (http://en.wikipedia.org/wiki/Development_stage#Beta)
always will be
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I for one only shoot poeple with higher health than 80, but never really kill them, i try to take em to -hp, and then have a little chat, if they can't see reason I finish em since I guess that they would kill me if they had the first shot...
i just hope, you had forgot to say that these people in your post, attacked you first.
edit: nah.. dont seems so if ya talk about first shot.. hell..
seriously, you shoot them as first, then chat with them on ground and if they don´t see the reason for your action you kill them?
damn. is that my english skill? can´t belive this shit.
Beta. (http://en.wikipedia.org/wiki/Development_stage#Beta)
pff whatelse? ah right, a open beta.
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well, I also have a quite extensive namecolorising list, only blast people who are over 80hp and not on my list & on my list blacklist
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well, I also have a quite extensive namecolorising list, only blast people who are over 80hp and not on my list & on my list blacklist
sorry there was a lack of situation definition on my side. :-\
i do the same with guys from my blacklist, for sure.
most of them are above 150 hp anyway
but i never talking with them or even looking for repentance in a raiders face...
all of that guys on my list had killed one of my brothers in the past.
they deserve bullets... no conversation... *some kind of cheap roleplaying*
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well, I'm normally a nice guy, but if the guy starts raging when at -hp I hardly think that he's quite ready for the game, I might say that I do my best to cull assholes out of the game, something we hardly need more of than at the moment...
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I've only killed one person(bluesuit) in my time here and i do regret it. Even though he had a gun and could've easily shot back, he didnt. Granted he didn't have much and later stole from me. But taking all his hard work in a few seconds just seemed wrong to me.
Still, there are people i want to kill out there.
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That's it, I'm definitely going to write an uber beginners' guide. What's a shame is that an experienced player can start with nothing and have his tent within the first ten minutes of playing and be level 21 after 5-12 hours, depending on his build.
I started 5 days ago, and I'm doing ok, about to hit level 15. But level 21 in 5-12 hours? I have certainly played more than that so far. I would be interested to hear about fast ways to level up. I've shot about 600 Rad Scorpions and 300 Mantis so far - it's not very entertaining and apparently not as fast as some other way I don't know yet.
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mutated molerats for snipers, most criticals will kill them instantly and you get 300 xp per kill.
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be level 21 after 5-12 hours, depending on his build.
that isn´t meant seriously.
and if yes, there is only a small amount of specialized builds who can get 210.000 xp in few hours.
(only with help / alting / big ammount of guns and ammo)
its even not easy (to get lvl21 in that time) with an unarmed char who don´t need anything and healed his own ass every step.
mutated molerats for snipers, most criticals will kill them instantly and you get 300 xp per kill.
with high critical chance it was quite easy to kill aliens in the dessert with 1 or 2 eyeshots.
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The best way to kill mutated molerats is with a mauser and decent armor. Pop the muties in their eyes and leave -- don't bother with the other critters. I timed how long it took for me to go from 165k XP to 210k xp and it was 56 minutes. And I had only 4 agility and 6 luck.
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A Mauser?
Why not something else? Is there a special property I'm not aware of?
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no, a 10mm pistol works fine too, it's just that the mauser is the weakest gun and he was trying to show off...
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Killing them now with my .44 Desert Eagle and Combat Leather Armour. Take 0 - 2 per hit from them. Crit to the eyes should kill one. Nice XP.
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Or just go unarmed, you have same critical chance. The critical insta-kill to molerats is a bug anyway, I believe.
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Or just go unarmed, you have same critical chance. The critical insta-kill to molerats is a bug anyway, I believe.
Not really a bug, but I heard it will be changed ;p
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i just mean, its not correct to say to newplayers : " get lvl 21 in 5 -12 hours, depends on build"
i dont want to talk about noncombat chars, that weren´t fair,
but i simply know that not every kind of character (bigguns, fastshot for example)
is able to levelup that easy with molerats (already posted as bug btw).
http://fodev.net/forum/index.php?topic=5219.15 (http://fodev.net/forum/index.php?topic=5219.15)
iam not sure how long you can suport that way as best way to lvl up in 5 -12 hours. (absolutly not fun btw)
(i still remember one million people who recommend the exploit in necropolis as best way to level up as thief)
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Well, given that I will be rolling other characters soon, I wouldwelcome a Thread about how to level. That seems to be something that is neglected on the forum so far. Plenty of information about other things, but not about levelling (or I've missed it).
The Mutated Molerats are not dieing guaranteed with a crit to the eyes, some are taking 2-3 crits. So if it was bugged, it is not anymore. They are still easy enough to kill though.
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its even not easy (to get lvl21 in that time) with an unarmed char who don´t need anything and healed his own ass every step.
I know what you mean, my guy is unarmed and i can say he's poisioned almost 75% of my play time. Its been a week for me and im only lvl 11.
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1. Making tent is really hard...
Bullshit, you can buy it for 1000-1500 caps. And you can earn it, for example Im buying broc and xander roots. Unfortunatly, hard to find good workes.
2. Another thing is that players also dont help and the beginning...
If you can speak polish, you can find friendly people.
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I know what you mean, my guy is unarmed and i can say he's poisioned almost 75% of my play time. Its been a week for me and im only lvl 11.
with my sniper (finesse, 3 * more +better criticals)
and both of my unarmed chars (one many critical, other much hthDamage)
it was the easiest way to level up. i never need anything and i never lose anything.
but this chars are extremly in one direction, so allrounder allways get less xp in my opinion.
Bullshit, you can buy it for 1000-1500 caps. And you can earn it, for example Im buying broc and xander roots. Unfortunatly, hard to find good workes.
If you can speak polish, you can find friendly people.
i agree with the first point, its easy to find something what your char is able to craft and trade for something usefull.
i agree also with the second point. + if you dont can speak polish you have automaticly one thousand enemys.
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no, a 10mm pistol works fine too, it's just that the mauser is the weakest gun and he was trying to show off...
The mauser is the best againt muties because, like all pistols and SMG's, it takes less AP to shoot it. However, what sets it apart is that it is the most accurate of all the pistols and SMG's. It's also cheap.
Its damage doesn't matter because the insta-kill crit will likely be what kills them, regardless of your gun unless you have low luck (a bad build). With Better Criticals, all eye crits and most head crits kill mutated molerats.
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well, with my pure combat smallgunner builds I normally have less problems finding 10mm ammo than crafting 9mm ammo (here's a hint, 5000 10mm JHP/hour on a good day, otherwise it's about 2000-3000)
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Dude, if you want, I can help you. Just tell me if you want to. Besides, what's your build? Wrong build can end really bad. (the first time I was playing, I had to make a new build 4 times, but now I have a crafter and sniper alt which are perfect for their purposes.)
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if you dont can speak polish you have automaticly one thousand enemys.
So start lerning pilish, its simple to leaarn language. Easest then english.
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So start lerning pilish, its simple to leaarn language. Easest then english.
You don't even speak English properly and you're talking about easiness of Polish language? what a bullshit.
Anyway, I agree with unplayable game, you enter most cities and even die in protected ones. You go to wasteland and Crazy Barbarians swarm you when wearing a leather jacket. You can even die by some gay giant rats. Mostly before you craft any weapon you'll die 15 times.
Your logic, sux ;} Think, and read what you wrote.
Perhaps You should then? On this message board we require you to write "almost" properly, seriously...
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It really isnt that hard, why not use the tools we have for assistance, particularly IRC, go read the wiki and acquire the IRC information.
IRC opens up more possibilities for new players, ways to get more stuff easily, plenty of people are willing to help newbies you just need to actually try and speak to them.
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You don't even speak English properly and you're talking about easiness of Polish language? what a bullshit.
Your logic, sux ;} Think, and read what you wrote.
Perhaps You should then? On this message board we require you to write "almost" properly, seriously...
Logic is logic. That's all I say.
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Anyway, I agree with unplayable game, you enter most cities and even die in protected ones. You go to wasteland and Crazy Barbarians swarm you when wearing a leather jacket. You can even die by some gay giant rats. Mostly before you craft any weapon you'll die 15 times.
Seriously what are you talking about? I'm an unarmed crafter and i made it through my first days by being careful. I opened up a bank account by dropping caravan boxes and worked on crafting/selling ammo between The Hub and Junktown. Whenever i saw an an encounter whether it be in real time or turn based i got out safely if it wasnt raiders. And thats only because they acted first, if i act first im sure to get out whatever situation i get in. In 2 days i had enough money to buy 10 brahmin hides for 1k and from there i was set.
Just be careful and run like hell.
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2 days to get tent?
I though 2 hours :P
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I thought 10 minutes :)))
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I was working with some guys in the first day lol, i had made them ammo and stuff like that. But in that 1 day i could see they were just using me for the 447 caps and ammo i made that day. So on the second day i went off to make my own stake.
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Fallout was "THE GAME"
That's why it's so hard, dear.
If you make any mention of THE GAME, you will lose THE GAME.
But tbh, just read the wiki, practice, get some friends, organize vocal communication and YOU WILL BE OKAY
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Game become more easy when you get "trustable" friends.
I seen that many times..
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I just releasied the guy hasnt replied since his first post.
Funny he came here to talk about his troubles and we proved him wrong but he isnt here to see it.
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Well, it's a tough game, the OP's grasp of English isn't that great (so he said himself), and he (apparently) has a laggy connection.
I'm handling one of those (the tough part). I imagine people can handle the English language barrier just fine, if they locate friends who also speak their language.
But all three together? I'd probably leave, too. That's super-tough.
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I just releasied the guy hasnt replied since his first post.
Funny he came here to talk about his troubles and we proved him wrong but he isnt here to see it.
i was reading that topic since i made it...
i created tent by help of some nice guy and i realized that my character is sh*t.
im already testing like 4'th build now
anyway:
wiki is opened all the time (mostly just for world map but i use it for other stuff)
before i start playing i read begginers guide, but seriously that was written by h.lvl guy and its a little harder to do than it rather it can be expected.
problem of vicious players that kills everyone around is still available (and thiefs start to be pain in the ass).
Im just saying...
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Come on dude! I can help you! Tell me your ingame name and we will need something to communicate (skype or others) while not being even near. Tell me a time and WOALA!!! You will understand every basics of the game + I will help you get level ups :) .
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Its not that hard. 50% of success is a good build, 30% play skill, 20% luck :P So far Im hunting/criting scorpions with BB gun (yeah I decided to be hardcore) and I encountered 2 peaceful encounters.
You also need to decide where to start and farm...
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You also need to decide where to start and farm...
... and NCR is not the best place if you ask me. Crowd, thieves, bombers, and around city you can easy meet unwanted guests with many bullets they want to share with you. Try Junktown or Hub, all resources can be found nearby.
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Hi,
i played Fonline whole day. It was great when i heard that there is multiplayer fallout2.
First steps were really hard (so i was thinking to myself). But when i reach around 50 death and lost again all my eq that game became really annoying.
Yeah i get it that post-nuclear world is killing-ass but lets say that... beginners dont have chance in this game.
those are my Insight to the game:
1. Making tent is really hard...
because firstable you need to survive long enough with farmed equipment to start killing bramins. And even then you can encounter marauders that kills with one shot and so on and so on...
Shouldn't it be easier to contain items in bank deposit? or instead tent (dont know how its looking like), first object to craft should be storage box (like 10 flints 10 junks 10 wood to farm) and tent would be upgrade to that
2. Another thing is that players also dont help and the beginning... i mean that sneaking ones in NCR that throw nades in crowd
its really pissing of when another player kills you when you just start playing... what chances have 1 lvl with no eq vs xx lvl with armor and guns?
and why the hell some dude is still killing newbies even when they just have trash in their eq... thats just wasting ammo
3. Almost no quest in game...
few quest is not an option... Fallout was "THE GAME" because really f**ing cool story in epic world. That was making that game so cool.
Why not implement some event simple quest to increase lvl for newbies? that would be nice start and gives some chances against rats ;P
I would guess that 90% players that leave that game was because that 3 points that i just written. Remember that bigger community means more cash for developer - so they would have more desire to work at this project.
besides that that game rocks!! but i wont get back to it. Maybe at next wipe ;)
There are many factions recruiting including me, if you join with other people game becomes piece of cake. Sadly yes, playing alone is slow and boring, current game doesn't allow soloing.
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Dont be bored many players are in non-PK alliances....
If you understand, polish isnt hard point. Rusians are mostly hard pkasss...
P.S. NCR are most known town full of thieves bombing and etc.dirty jobs.
It was safe on 1st and 2nd age....that times was gone.
Tanker guest is cool.
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Reading all of the complaints on the boards about 'omg even the rats kill me!'.
I think the most pro tip you can give to a new character is 'run away'. Nothing has high enough Action Points to chase you and do damage. So you can 100% guaranteed leave every random pve encounter without taking damage. If you are trying to fight Marauders with your lvl1 naked unarmed guy then well, you have yourself to blame.
I still run away from certain things with my lvl21 character.
I'd say about 30% of encounters with another player end in a gun fight. Which might seem high, but if you move away from the squares just outside of NCR, then you barely meet anyone ever anyway.
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Nothing has high enough Action Points to chase you and do damage.
mantis and endless walker
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I think the most pro tip you can give to a new character is 'run away'. Nothing has high enough Action Points to chase you and do damage. So you can 100% guaranteed leave every random pve encounter without taking damage.
That is simply not true, in RT desert stalker and dogs can catch you if you don't run immidiately after entering encounter...
In TB there are also various strong monsters with more AP than most of players, especially the famous Endless Walker :)
But your advice is good - most of time this game is about running or waiting.
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mantis and endless walker
You forgot Desert stalker. He can walk almost all across the map. :o
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oh thats what i meant, not mantis
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Well if its not true it is 99% true. I've ran away from plenty of Desert Stalkers with 9 AP - I've never killed one thats for sure. Remember they start 15 hexes away from you usually and you generally get the first turn. If your character has super low Agi and poor sequence then maybe it's not possible, but your first toon is unlikely to be that 'specialist'.
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i was reading that topic since i made it...
i created tent by help of some nice guy and i realized that my character is sh*t.
im already testing like 4'th build now
anyway:
wiki is opened all the time (mostly just for world map but i use it for other stuff)
before i start playing i read begginers guide, but seriously that was written by h.lvl guy and its a little harder to do than it rather it can be expected.
problem of vicious players that kills everyone around is still available (and thiefs start to be pain in the ass).
Im just saying...
Continuing with a bad build if it's not too bad, actually might teach you a thing or 2 about the game.
At least it did for me.
I decided to level my 3rd or 4th build to level 21, despite the fact it's not that good.
S.P.E.C.I.A.L. on that build isn't too good, neither are some of the perks I've chosen.
Nevertheless by leveling it to 21 I learned more about the game as I traveled more to do quests, met some nice people on the way, etc.
I learned a lot to make my 2nd build a lot better (still nothing compared to the real power builds).
Use the character planner (http://fodev.net/forum/index.php?topic=1984.0) to see what your build turns into.
It will save you a lot of playing time with bad builds.
As for NCR, as you're obviously are playing around it, NEVER enter the caravan encounters you see on the map.
They're traps by pk.
Expect thieves, bombers, pk, etc. in NCR, so always use preview first before entering NCR (goes for every town).
Consider using the entry/exit point at Vortis.
Use the Transparent interface mod (http://fodev.net/forum/index.php?topic=41.0) or move screens away so you can always see your character and who's approaching it.
Tag people red so you notice them earlier.
Stay away from crowds.
Don't take anything you don't need into town.
You'll still be killed from time to time near NCR.
Accept your losses or hunt elsewhere.
There are many factions recruiting including me, if you join with other people game becomes piece of cake. Sadly yes, playing alone is slow and boring, current game doesn't allow soloing.
It's easy to level an alt to level 21 alone.
I did it with 2 of them.
It can be done quite fast if you know which quests to take and where and what to hunt.
Main problem is the first time you do it, it's fun and exciting, after that it gets boring quickly.
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Well if its not true it is 99% true. I've ran away from plenty of Desert Stalkers with 9 AP - I've never killed one thats for sure. Remember they start 15 hexes away from you usually and you generally get the first turn. If your character has super low Agi and poor sequence then maybe it's not possible, but your first toon is unlikely to be that 'specialist'.
My brother had Kamikaze trait and 7 PE, he still couldn't move first, he had 9 AP but he still died. I guess Desert stalker didn't use aimed shot, that may be it.
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Everyone should just tag outdoorsman and raise it to 200% and then you'll pretty much never die.
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Everyone should just tag outdoorsman and raise it to 200% and then you'll pretty much never die.
120 is fine, and even then you can easly roll around wasteland with 20 outdoorsman and not die, its just annoyingly many encounters and slow speed.
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120 is fine, and even then you can easly roll around wasteland with 20 outdoorsman and not die, its just annoyingly many encounters and slow speed.
My current bomber alt now 5th level with 28% outdoorsman has more chance to avoid encounters than 21st level main with 120% outdoorsman, and even have more XP, probably because of level, but may be because of low outdoorsman too.
No, 120% isn't fine, you shouldn't raise outdoorsman at all, or raise it to 200% and be taxi alt. Because I don't see any difference between:
have 28% outdoorsman and run away to exit grid each encounter on RT.
and
have 120% outdoorsman and run away to exit grid each encounter on RT.
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120 is fine, and even then you can easly roll around wasteland with 20 outdoorsman and not die, its just annoyingly many encounters and slow speed.
Yep, maybe it will sound obvious but you should learn where certain encounters are try Fallout Encounter Finder http://fodev.net/forum/index.php?topic=4463.0
Sometimes when I wander around I go around not to meet rogues/raiders as Im hunting with a BB gun ;D
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My current bomber alt now 5th level with 28% outdoorsman has more chance to avoid encounters than 21st level main with 120% outdoorsman
Source ?
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Source ?
When I will play my main I'll make log and/or sceens of my "avoiding" encounters, and then bomber's.
You'll see something like that for main:
You encountered: Zzzz
You encountered: Zzzz
You encountered: Zzzz
You gained x XP.
You encountered: Zzzz
You encountered: Zzzz
You gained x XP.
And for 28% alt almost the same but only one line for getting XP.
Btw XP getting for avoiding depends on outdoorsman or character level? 120%+21st level gets 5 XP per avoid, 28%+5th - 87 XP.
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So this is based on subjective experience... Hum :)
For exp, afaik the more you have Outdoorsman the less you get experience by avoiding encounters. It also depends on difficulty of encounters (The harder the more experience you get for avoiding them).
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Wait a MIN...does this mean I wasted points raising this up to 100? WTF
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Wait a MIN...does this mean I wasted points raising this up to 100? WTF
No, you travel across map faster and you have more chance to avoid encounters. unless this is combat build, I suggest 150% outdoorsman for all characters.