/me is looting the body of Reconite
He wanted to say FO isn't a simulator nor tamagotchi :P
It's a post apocalyptic RPG. I'd quite enjoy scavenging for food.Totally agreeing.
I do think food should have a use, but be optional. Like drugs but with smaller bonuses and no downsides.
No, no and no again. Another "idea", which just ruins the game player and makes FO Sims. Focus on the atmosphere, the universe of the game and not on food and feeding of your character. This game is not real life - it is just a game.
Hunger system-no
food system-yesssssssssssssss......
NO FOOD SYSTEM . WE DONT WANT IT
it not Sims 3 Game , it Fallout ok ? :]
I think it's a wandering trough the wasteland, some shooting-contest, looting caravans, etcetera, etcetera
Why cant food items just provide some sort of bonus? Like little more carryweight, health regen or faster exping.
I love fallout but I do not wish to play the gangster or crafter is constant, the lack of innovations will bury the project.
So you can play:
- mercenary
- trader
- medic
- prostitute
- bartender
- caravan master
- raider
- texas ranger
- intelligent gecko
- dog
- priest
- ghoul (soon..?)
- mutant (soon..?)
- child
- ...
Possibilities are unlimited.
no, now we can play:
- mercenary-crafter - mercenary-gangster
- trader-crafter - trader-gangster
- medic-crafter - medic-gangster
.........
and other twins....
no, now we can play:The man has a point.
- mercenary-crafter - mercenary-gangster
- trader-crafter - trader-gangster
- medic-crafter - medic-gangster
.........
and other twins....
No, you just limit yourselves ^^ But it's not my concern ;)The lockpicking gamblers shall inherit the earth!
Food cures weakness, increases your heal rate. Maybe even the best stuff gives you bonus hit points/strength/whatever for a while.
This ----^ post should looks like:
Oh my, loo-
* Eternauta is shot
Nooooo! Said once by players. No need to eat, no need to sh*t. You don't live long enough on wasteland to bother yourself with eatin'..
(Fuck yeah, with a disease system I could send Anthrax Laced Holodisks to my enemies ;D)
So how is a food system not fit into "the wasteland is harsh". Guess that excuse only works with killing people.yep, it is employed by pussies with guns in their hands as a means of justifying their kills as being legit.
So, if you're away from the game for a week and you can't feed your char, it starves.
...
2238: the Wasteland Tamagochi. Keep trying.
Aw man, even you know you are exaggerating. Nobody wants a FOnline: Tamagochi.
Hunger (and thirst if it is added) should never kill you. The hunger system would work more if hunger had effects like -1 STR or -1 END or both. And maybe even get to -2 or -3 if you keep being hungry. There's a Fallout 3 mod called "Basic Needs" which works like this. I think it affects STR, END and INT but I'm not sure. It introduces Hungry, Thristy and Tired effects.
I already expressed myself about the concept of food in another thread.
I just think the idea should differ from Fallout 3 or Ultima Online - something original would be appropriate.
i know this isnt ultima but so what? if it works whats the problem? its the simple yet most effective way to give food some use, later maybe we could do something more creative but for now its the best thing imo
Now, dear PvP fans, steak before a battle, anyone?
The main point is: not having food as absolute necessity to play.
There has to be some necessity to keep players going and thinking with the wasteland. Every respected game has such feature. Most games have simple win or lose conditions which works fine, some mmo games have very high ceiling to become powerful which could also work in fonline but along with food system. The fact that we don't have the tiniest thing to reach for, players start doing whatever they want and then it's no longer fallout themed game but a sandbox with fallout graphics.
Food could be just one step in the stairway to power. It could be the first step to achieve for everyone, just like tent is now. Finding a constant supply of food would be required for everyone. How he gets his food makes his status. Npc factions could provide free food for anyone who does their dirty work so they would be easy solution. If you want to build your own gang with its own ideology, it would be much harder because all major food sources are occupied by powerful npc factions. This way player won't dedicate their life on ridiculous behaviour because their life is guided by the moral of their masters, the npc factions who give them food.
But what would be the downside of not eating/drinking (it shouldnt be too harsh), and how long a period b4 char suffers from it.
Maybe Run is disabled and 1 ap loss after a month or 2 of in-game time of not eating, and a message should inform u of ur chars starvation.
1 food item should restore it.
Serious penalties to crafting but not fighting or gathering. Just for starters. Maybe something else later when new features are implemented.well we should just shut up and lock the thread then.
You must realize that hunger must create conflicts. An ap-less and walking man cannot fight deperately. We don't even have non-combat aps so a hungry enough man couldn't even gather more food. There's no reason to make the feature hellish or annoying for players but just necessary.
Just because we're not ripping off the other system. ::)
As i said, keep trying. (to invent something more original than Tamagotchi or Ultima).
The main point is: not having food as absolute necessity to play. For example, lower the maximal HP a bit. By eating something like a hot brahmin steak, you raise your maximal HP again and fill it up. A mutfruit would also do the trick, even if not if same dimensions.
Now, dear PvP fans, steak before a battle, anyone?
thats not a very good argument...
I do think food should have a use, but be optional. Like drugs but with smaller bonuses and no downsides.
Food cures weakness, increases your heal rate. Maybe even the best stuff gives you bonus hit points/strength/whatever for a while.
When you first make ur character you are fuly nourished, it woud take 1 hour and 30 minutes RL to become slightly Hungry, 1 hour 30 min for hungry, etc.
thats not a very good argument...
What I don't want any of this "you have to go farm fruit every day or else you die or are seriously crippled". You are trying to turn it into a simulation game, when it just isn't.And I agree with both of you.
For the most part, I once again agree with Badger.
Hell-lo, Mr. Genious Argument Expert, lacking words for explaining why my post is "not a very good" one, except for that one is written by Alvarez?
Critique disregarded.
looool classic statement of any troll
disregarding a sugestion that as proven effective just becouse its used on another system isnt the way to go.
look how this game is evolving... now ever1 is talking about furniture to put in houses.. hm.. im pretty sure this was also in ultima so by ur line of thought they should remove this since its not original hm? nevermind if it helps the game, just cut it is that it?
so again, unless im missing something, "Just becouse we are not ripping another system" is just a bunch of BS.
Am i a troll now? That was something new! ;D
Now since you haven't bothered to reply first, i supposed you have nothing NEW to say or suggest, as you lack ideas.
Instead, you propose "lol, let's BLATANTLY rip off a bit from this and a bit from that and call it a invention." Yea sure.
Also, you made me laugh with GAME EVOLVING. Because the game EVOLVES in the SUGGESTION TREE?
Haha, oh wow. It's a claim of devs, not of the players. No matter how "effective" it is, lol. And anyway, as user, you can only help the game if you create content. By listing up your wishes you achieve nothing.
Also, my line of thought that the food system isn't implemented, hence it can't be deleted.
And for the last time, if you want a food system, do your own!
And I agree with both of you.
I don't have much time to play recently, so feeding my char as a must seems simply discouraging. From duties and hard work I have job, from "realistic behaviour" I have real life, from feeding I have my own stomach to fill.
Don't get me wrong, I would love to play a farmer/gardener someday, as it fits my pacifist soul, but not as a necessary gamestyle.
ok straight to the point
your argument is not based on facts like any basic argument should be, instead your basing your argument on how u feel about it without thinking of the greater good to the game. quake/half-life/golden eye are games that inovated on their game system and served as based for any FPS game u know until now. Most players know this but they dont worry becouse they are to busy having fun
i will gladly put the code from hunger system thats implemented on UO to create contente with a simple thing called copy/paste
this wasnt suggested by me, but by another player, and i only showed my support to help stand out.. if users vote for one idea its more problably to be implemented since the comunity askes for. "ask and u shall receive"
maybe this will not be implemented, and thats ok, its their project and players can only sugest and hope to contribute to a better game on the future. ive played many games that are still to be balanced, but i NEVER once saw someone write:" just becouse..." as an argument.