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Author Topic: Extracting food from dead animals and hunger system  (Read 20594 times)

Extracting food from dead animals and hunger system
« on: January 21, 2010, 12:01:49 am »

As the title says "more food" and "hunger system". The idea is simple give player the posibility to extract meat from dead animals whit the use of a knife. It would be a good source of food and a way for new player to gain health without using healing items. The meat would use basic meat icon and could restore 1-4 hp. It could be cocked offer a fire (tents have a fire pit or burning barrels) to make them taste beter and recofer more health 1-8 hp. The cocked meat will use the same meat icon whit the change of color to make it look like its cocked. But even whit such a preperation it will still contain radiation and eating to much will kill you. For this we could use the food sanitizer from fallout 3. Its main purpose is to make food taste beter allowing to get more hp than normal. For Fonline we could give it ability to remove radiation from the meat giving the player a easy way to regain some health without waiting to regain its wounds. The sanitizer can be created by anyone whit 40% outdoorsman, 40% sience and 40% repair. To make sure the meat wont replace the basic healing items there will be a delay of 60 - 120s betwene ewry consuption.

Whit this we could add hunger system in the game. Ewry 6 hour of gameplay player would have to eat something in order to have strenght to fight the enemies they may encounter. For new player the bar would offer food for a price (25 - 50 caps). But there should be no problem whit that after all anybody can kill a rat and knifes are cheap and easy to get.

I hope you like my idead and sorry for my english its not got but enoght to show you what i have in my mind :).
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Re: Extracting food from dead animals and hunger system
« Reply #1 on: January 21, 2010, 05:40:21 am »

Do we really need it?

Reconite

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Re: Extracting food from dead animals and hunger system
« Reply #2 on: January 21, 2010, 09:44:34 am »

It's not Si-

* Reconite is shot.
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Alvarez

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Re: Extracting food from dead animals and hunger system
« Reply #3 on: January 21, 2010, 12:31:07 pm »

It's already implemented in Fallout 3 Capital Wasteland.
Don't rip off ideas.
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Re: Extracting food from dead animals and hunger system
« Reply #4 on: January 21, 2010, 12:47:35 pm »

Nice idea.....im think it is logicaly..... 8)
Alvarez -this idea is from Ulima online)))))
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Re: Extracting food from dead animals and hunger system
« Reply #5 on: January 21, 2010, 12:55:16 pm »

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Frozen Mind

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Re: Extracting food from dead animals and hunger system
« Reply #6 on: January 21, 2010, 02:19:24 pm »

I think it's just like more junk items such as condoms... or better - healing powders.

There is sens in putting that things into single player games. You can fully load your backpack with that shit and go to trip to the end of game. Loading save in case of death.
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Wallace

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Re: Extracting food from dead animals and hunger system
« Reply #7 on: January 21, 2010, 03:59:14 pm »

Hunger system - nooooo

Cutting meat (and other stuff from dead animals) - yeeeees (leading to more recipieces)
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Re: Extracting food from dead animals and hunger system
« Reply #8 on: January 21, 2010, 04:52:07 pm »

* Szef is looting the body of Reconite

He wanted to say FO isn't a simulator nor tamagotchi :P
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Wallace

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Re: Extracting food from dead animals and hunger system
« Reply #9 on: January 21, 2010, 04:56:09 pm »

Yup

One of the devs (Scypior?) told once that FOnline "IS NOT SIM"

* Cuts off Reconite's legs and says: "no empty stomach tonight" :)
« Last Edit: January 21, 2010, 04:58:23 pm by Wallace »
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craft, Craft, CRAFT! (armors)
sometimes repair dismantle stuff
Roleplay!
...and most of all; DEATH TO NERFING!!!
Re: Extracting food from dead animals and hunger system
« Reply #10 on: January 21, 2010, 05:21:38 pm »

* Szef is looting the body of Reconite

He wanted to say FO isn't a simulator nor tamagotchi :P


FO is not Fallout))) it is sim
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Re: Extracting food from dead animals and hunger system
« Reply #11 on: January 21, 2010, 06:34:48 pm »

No, it's MORPG. Go play SIMCITY!!!!! SIMS!!! SIMSGARDENPARTY!!! :P  ;D
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Re: Extracting food from dead animals and hunger system
« Reply #12 on: January 21, 2010, 06:42:22 pm »

It's a post apocalyptic RPG. I'd quite enjoy scavenging for food.

Hell, the F2 (Or was it 1? I forget) devs planned a hunger system - there's even some leftover code for it ingame.

I do think food should have a use, but be optional. Like drugs but with smaller bonuses and no downsides.

Food cures weakness, increases your heal rate. Maybe even the best stuff gives you bonus hit points/strength/whatever for a while.
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Izual

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Re: Extracting food from dead animals and hunger system
« Reply #13 on: January 21, 2010, 06:49:45 pm »

It's a post apocalyptic RPG. I'd quite enjoy scavenging for food.
I do think food should have a use, but be optional. Like drugs but with smaller bonuses and no downsides.
Totally agreeing.
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Alvarez

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Re: Extracting food from dead animals and hunger system
« Reply #14 on: January 21, 2010, 07:26:58 pm »

I already expressed myself about the concept of food in another thread.
I just think the idea should differ from Fallout 3 or Ultima Online - something original would be appropriate.
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