Cons
- 1 "There's no reasons players should get everything from the very beginning without doing anything for it." (Lexx)
- 2 "It's still easy to discover most of the stations" (HertogJan)
- 3 It's not unrealistic that they are hidden, and players can use cars/radios to travel already. (Lexx)
- 4 "Don't like 2238, don't play 2238." (Lexx)
1. Locations could be unveiled but the possibility to travel could be unlocked through a quest (a local one in each of train station - simplier or just locally located). I mean, really, if a newbie saw "NCR train station", he would get the idea there are trains
without anyone telling him.2. Yes its easy, for you, but it isnt a suggestion for players that find it so easy to buy a car first, its for people that come to this game, play solo or just a bit venture at first and what do they see "NCR mine" "NCR military base" oh noes, no "NCR train station", as they travel throughout wasteland they meet other people that tell them to do Train quest: go to VC then all other cities, yeah so "simple" - tell it to a newb
3. As above, really? Wasteland wouldnt be harsh if no one was a newb or loner. New/loner would rather spend his first money on train because its cheaper and he has no money to buy a car and fuel to maintain it. Again, if somebody bought a car, he probably doesnt need a train after all. But of course we want everything shrouded in mystery rather than giving some clues
4. Yeah, the best argument of all. This should be inscribed below "Fonline 2238" and "Wasteland is harsh"