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Author Topic: Changelog 30/08/2010 and Server Wipe  (Read 48663 times)

Sius

  • Sheep EX machina!
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #75 on: August 31, 2010, 09:50:34 am »

why? they changed vehicles a bit too, and price same system as mercs have, so i guess now cars are useful :)


EDIT: ok now i got this problem.... tried everything, reinstalled client, deleted and re downloaded files through updater, nothing helped, anyone?


Uploaded with ImageShack.us

Custom interface bug. Delete your intrface folder or just rename it and it should fix it.
Re: Changelog 30/08/2010 and Server Wipe
« Reply #76 on: August 31, 2010, 09:52:34 am »

thanks man, i love you:)
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #77 on: August 31, 2010, 09:53:09 am »

Awesome update!
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pistacja

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Re: Changelog 30/08/2010 and Server Wipe
« Reply #78 on: August 31, 2010, 09:53:51 am »

At level 1, unarmed at 82, strength 6, agility 10 I've got Snap Kick (3AP) and Power Kick, is this a bug a feature or a misplaced label?
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #79 on: August 31, 2010, 10:00:21 am »

maybe "power" cause u got 6 str? or cuz skill is 80+

nvm, got same thing as u, probly bug
« Last Edit: August 31, 2010, 10:02:57 am by Haterade »
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pistacja

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Re: Changelog 30/08/2010 and Server Wipe
« Reply #80 on: August 31, 2010, 10:11:20 am »

Oh, and when I enter a random encounter I get a "punch" attack, but when I change the attack type the "punch" disappears. I should have got Strong Punch and Strong Kick and the wiki says Snap Kick is 4ap anyway http://www.fo2238.fodev.net/wiki/Unarmed


...and this Snap Kick of mine uses a punch animation. 
« Last Edit: August 31, 2010, 10:15:45 am by pistacja »
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #81 on: August 31, 2010, 10:13:05 am »

Boost SG - good, its more realistic now, BG were overpowered way too much, ( but minigun and other BG weapons should require more ( 8 ) STR and more AP but should have defastating dmg imho )
Namecolorizing - again more realistic gameplay - but thiefs are gonna have much simpler life now
Drugs - good, no more overpowered PK apes

Still - alts and relog limitation - not good - it is simply workaround to weak in game economy system.

Quest - there should be much more quests and bigger reward's for them, also quests that can be taken by multiple players ( simple quests like kill all dogs from Boneyard would work perfectly for teams, kill something in cave's etc )

In the other hand, PvP is still lame, no tactics, just shoot first and kill or be killed - dev's should work on this very hard. Battles from Fallout Tactics ( where player can crouch and lie down ) imho Fonline should use this fighting system, ( does 3d models will allow to crouch etc? ) Boosting SG and other weapons without rebuilding tactics won't give any good effects.

Just my tought's about game:) GOOD work dev's.
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #82 on: August 31, 2010, 10:13:15 am »

wow, i try go somewhere, then get enc and die... respawning same place ALL the time
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Ned Logan

  • chaotic good/neutral
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #83 on: August 31, 2010, 10:16:54 am »

- Fast Shot trait works only with weapon modes that have aimed shot capability.

it's not clear

Trait doesn't work with burst
or
Trait works only with weapons, which have aimed shot mode?
No, it work only for single shots... for example with P90, single shot is 3 AP, but burst still 5 AP... I tried it...
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #84 on: August 31, 2010, 10:25:07 am »

what about granades and rocket launcher?
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Winston Wolf

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Re: Changelog 30/08/2010 and Server Wipe
« Reply #85 on: August 31, 2010, 10:45:33 am »

Quest - there should be much more quests and bigger reward's for them, also quests that can be taken by multiple players ( simple quests like kill all dogs from Boneyard would work perfectly for teams, kill something in cave's etc )

There are people working on quests of course, just a matter of time until we have more.
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Mayck

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Re: Changelog 30/08/2010 and Server Wipe
« Reply #86 on: August 31, 2010, 10:54:36 am »

  * Flamer increased to 50-85 damage
  * Improved Flamer increased to 70-125 damage
HELL YEAH!!! Finally (improved flamer is even more powerfull than on TLA).... (the only reason why it won't be used in PvP now is that long animation)
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #87 on: August 31, 2010, 10:56:02 am »

(the only reason why it won't be used in PvP now is that long animation)
I don't know what animation at TLA, but here it's very fast, like any other gun.
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Mayck

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Re: Changelog 30/08/2010 and Server Wipe
« Reply #88 on: August 31, 2010, 10:59:30 am »

To my knowledge, it has longer animation than a minigun.
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Re: Changelog 30/08/2010 and Server Wipe
« Reply #89 on: August 31, 2010, 11:00:47 am »

To my knowledge, it has longer animation than a minigun.
I just someone burnt a thief at NCR with flamer, animation was playing for like few frames, it like x10 times faster than original in Fallout1/2, I think it's faster than minigun burst, but I don't know if you can run instantly after animation ends.
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