fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 08:15:38 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 5 6 [7]

Author Topic: Idea to nerf drugs, anti-powerbuilding  (Read 15620 times)

Heckler Spray

  • former Orphans' member, now in TTT Lawyer Agency
  • Offline
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #90 on: July 23, 2010, 01:40:42 am »

Kilgore is right, people will always find a way to get all the shit they need...  :P
Logged
Blood is thicker than water.
-------------------------------------
 

"Surf Solars Seal of Awesome" - "Amazing Music Taste" achievments

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #91 on: July 23, 2010, 12:09:21 pm »

I already see the centaur army taking the control of wasteland instead of being slaughtered by PvP players!

Lol xD

I support the idea very much, more risk when PvPing, lesser gap between loners vs people in factions. Drugs are overpowered, enabling to go beyond the "10" AP or 10 SPECIAL easily. Drugs should be some temporary problem solver not a permanent way of playing. And the OPs proportions are good. I mean, 10 being maximum how much more can you get? Its like its out of possibilities of a normal human xD
Logged
Chars: Perforator, Penetrator Leaderator
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #92 on: July 23, 2010, 12:13:35 pm »

"enabling to go beyond the "10" AP or 10 SPECIAL easily" if its so "easy" why dont u do it?
Logged

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #93 on: July 23, 2010, 12:16:13 pm »

"enabling to go beyond the "10" AP or 10 SPECIAL easily" if its so "easy" why dont u do it?

Not playing a powerbuild sorry
Logged
Chars: Perforator, Penetrator Leaderator
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #94 on: July 23, 2010, 12:19:08 pm »

Not playing a powerbuild sorry

like 95% of people here
« Last Edit: July 23, 2010, 12:22:09 pm by eBay »
Logged
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #95 on: July 23, 2010, 01:40:33 pm »

Huh? You can't go beyond 10 SPECIAL. Or can you?
Logged
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #96 on: July 23, 2010, 02:06:43 pm »

Not playing a powerbuild sorry

like 95% of people here

This is what some people actually believe.

What does appeal to me is the 10AP limit. You can take jet, but if you're already Bruce Lee they're not going to make a huge difference.
Logged

Crazy

  • Drugged Childkiller
  • Offline
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #97 on: July 23, 2010, 02:13:57 pm »

What does appeal to me is the 10AP limit. You can take jet, but if you're already Bruce Lee they're not going to make a huge difference.

10 AP limit can't exist. There's a 10AG limit, which is equivalent of 10AP, but like you can have action boy perk...
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Kanly

  • The future is today, worry about it tomorrow!
  • Offline
Re: Idea to nerf drugs, anti-powerbuilding
« Reply #98 on: July 23, 2010, 06:24:34 pm »

I don't understand why people are against drugs, it is one of the key features of the game, if you want to spare don't use them but don't ask that thay give no bonus at people that waste time and money and use them, i may say I don't use combat armor, give more chance to loners no more combat armor or nerf them ...
Same logic.

And they make possible more char possibilities

But if you want really nerf it then make it don't stackable, only one drugs (one buf +3 to streght not two and +6, one jet +1 strenght and perc +3 ap not two +2 perc + 6 ap)
Logged
Pages: 1 ... 5 6 [7]
 

Page created in 0.076 seconds with 21 queries.