No, we don't like the option of finding one easy to level critter and that being ridden to 21 in no time at all. Killing critters needs more critter classes and better base xp for them.One is a technical issue and one will hopefully be done before too long.
More xp? But is so easy now, do you want too easy... You get xp from quest, killing, crafting and go around and avoid encounter too, i make 2000 xp for hour of play. Do you really want become 21 in only a few days?
With your "fast" exp its 35 days of leveling up until I'm able to have some fun with my char.
Looks ok for me, also note that you can have fun even if you're not level 21 ! Yes sir, try it !
But crafters can master their goals in 1/2 of leveling up. They don't need to be 21 in order to craft those best items. If they were I guess this thread would look completely differently...
True, true. However, you say that PvP players can only fight if they are level 21, otherwise they would die too often [against other players (PvP)]. But if everyone has hard time in reaching level 21, then all PvP players will be around level 15, not level 21, and then they will fight between mid-powerbuilds, not between full-powerbuilds. It's exactly like in OBT2 ; most of the players were around level 20, but there were still some players level 60 that were sometimes showing up with their 600hp. I guess it's quite the same here.
Yup, but remember game is still in development.
Not every player is on 21.. And I didn't know that pvp is only restricted to town control? If you want to pvp before reaching 21, why not offering yourself as q "merc" for example, offer protection foor noobs when they want to visit qn unguarded mine etc, just be a bit creative qnd you will have fun without being passive all the time as you say..
why do you make it so boring?!
No, we don't like the option of finding one easy to level critter and that being ridden to 21 in no time at all. Killing critters needs more critter classes and better base xp for them.
I wouldn't say you're really using them. There aren't any dungeons or group pve areas, even if there were the only benefits are xp and gear which are both found everywhere. There's no incentive to do anything but pvp in groups.
If you don't do any quests, you are right. And this will never change.If you do quests, you are wrong, as I nearly always use instanced maps for them, as it leaves the most free room for storytelling.
Quote from: Roachor on April 04, 2010, 12:05:49 amIt's pretty much a pvp only game, any mmo's that doesn't have pve instances can't really be anything else.FOnline: 2238 is using instanced maps / zones as well.
It's pretty much a pvp only game, any mmo's that doesn't have pve instances can't really be anything else.