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Author Topic: Changelog 2/04/2013  (Read 66668 times)

BenKain

  • Independent Developer
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Re: Changelog 2/04/2013
« Reply #45 on: April 03, 2013, 07:17:21 pm »

I stole SS, mostly for the simplicity and less clicking required, which was giving me arthritis. It took 0% actual skill, and the rewards of such a petty activity were boundless. Now you will actually have to put in some effort to gather these items, which would normally be pretty rare in the world.

If you don't like crafting, than simply don't, and buy it from a person who does enjoy it. It makes the game more dynamic, and actually increases the number of Player to Player trades necessary to gather such things. I think nerfing these specifically, SS and 5mm steals, will reorient the economy to a player based system, as it should have been all along in my opinion.
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Glumer

  • The Evil Butchers
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Re: Changelog 2/04/2013
« Reply #46 on: April 03, 2013, 07:18:22 pm »

Did you happen to miss one of the most active suggestion threads in the past 2 months?

To simplify,no it was not ok. No lifes kept depleting them and they would refill every few hours.

now they refill after 12 hours
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JovankaB

  • Guest
Re: Changelog 2/04/2013
« Reply #47 on: April 03, 2013, 07:22:55 pm »

now they refill after 12 hours

That's in PRIVATE MINES.
There is no need to make players visit private mine more often, it's supposed to be investment which gives return after longer period of time.
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Killer Rabbit

  • Guest
Re: Changelog 2/04/2013
« Reply #48 on: April 03, 2013, 07:29:38 pm »

Why not 12days? It will force crafters to go to only approved mines. It will improve game and maby delete all gatlings and non crafted ss?
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Glumer

  • The Evil Butchers
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Re: Changelog 2/04/2013
« Reply #49 on: April 03, 2013, 07:32:37 pm »

sry but game moved from status: for gamers by gamers, now its for gamers by nongamers :D did you ever play it? or look at suggestions, talk with all on irc. Everytime when someone try it you send him to hell so... its your server, your choises, your faults.

For me its good changes i can easily make same amount of things but why i need to spedn hours and hours for that? Now its really unfair, i think it can be same like before update with radios. No one now about that and some Brujah or who tryied to buy them before it by auction. So some players will be prepared, and you like always didnt nothing against it like wipe or what. You didnt make balance, you only totally nerf one thing. And for another made small boost.
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Mike Crosser

  • Gambling: 60%
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Re: Changelog 2/04/2013
« Reply #50 on: April 03, 2013, 07:36:04 pm »

its your server, your choises, your faults.

Read this again.
Re: Changelog 2/04/2013
« Reply #51 on: April 03, 2013, 07:38:35 pm »

If you don't like crafting, than simply don't, and buy it from a person who does enjoy it.
Yay, pvp only for the richiest!
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xsarq

  • You Can't Kill What's Already Dead
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Re: Changelog 2/04/2013
« Reply #52 on: April 03, 2013, 07:38:57 pm »

I liked old mining system.

It was good for me, my cow and my lockers. Getting used to new one will take some time but it does look interesting too - the only problem i see is that we now have to do new Meele/Miner alt since with Super Sledge as a mining tool and Deathclaws/Firegeckos as opponents it seems nessesery.
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Glumer

  • The Evil Butchers
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Re: Changelog 2/04/2013
« Reply #53 on: April 03, 2013, 07:39:15 pm »

its not harsh its shit  :'(
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Mike Crosser

  • Gambling: 60%
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Re: Changelog 2/04/2013
« Reply #54 on: April 03, 2013, 07:39:32 pm »

Yay, pvp only for the richiest!
Wasn't it like that since forever?

BenKain

  • Independent Developer
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Re: Changelog 2/04/2013
« Reply #55 on: April 03, 2013, 07:42:53 pm »

Yay, pvp only for the richiest!
Considering the TC box in Redding shits gold like a Dubai businessman, I don't think you need to be overly worried about that, especially if the value is being increased.
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Killer Rabbit

  • Guest
Re: Changelog 2/04/2013
« Reply #56 on: April 03, 2013, 07:51:21 pm »

Benkain please u will never take redding. Maby at late night
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Sarakin

  • Zmikundik
    • Vault šílené brahmíny
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Re: Changelog 2/04/2013
« Reply #57 on: April 03, 2013, 07:54:44 pm »

It was much more of risk than crafting which was more time consuming.
Srsly ? You risk what, karma drop ? Whoa big plays here...
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing
Re: Changelog 2/04/2013
« Reply #58 on: April 03, 2013, 08:07:16 pm »

Hi all. PvP is only for richiest?What have rest of people do than ? Idle in Ncr? In old system it was already tuns of time do earn enough stuff to town controls. In new system it will be much much longer.U can predict that few places where u can craft stims now will be full of thicks PKs and sneakers. So if u survive on mines u will not survive near crafting table . Its best 4 PKs gratz.people steal stims and exploit weapons because crafts dont work.Sum of materials to craft super stims was unreal before update, thats why people make thievs ...So many of us have work and real life and dont have 12 hours ewery day in your fine craft to make gear to one ewening fights. Thats why our faction will not play 2238. U loose players ewery day , check server status .U killig it slowly . Congratulations . Psyrene
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avv

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Re: Changelog 2/04/2013
« Reply #59 on: April 03, 2013, 08:23:59 pm »

I dont agree.

Its very fun and easy to kill big bos patrol and take a lot of stuff.

Can't say it's that good. I just farmed BoS with 5 guys and got about 100 superstims in a hour. That's 20 superstims per guy in one hour.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
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