Well... I win if I have fun, because it's my goal in the game - to have fun. If I don't get fun in the game, I simply press exit. I pretty much only play FOnline the way to have fun most of the time, for the smallest cost, so I almost always win. Perfect winning strategy for me. And yea, it's cheap You can go butthurt about it you scrub
I mean, you could basically release single player version of 2238 and move half of server's population there and nobody would notice anything.
How do you have fun then? By spectating TC battles using your GM powers? I'm afraid that majority of the server is not capable to do that.
I simply have a character you aren't aware of.
I don't influence the world, blah blah, but I really don't give a flying flip about that. Sooory.
- the whole rest - casuals who only craft and go on PvE hunting
you guys use the term "casual" gamer like it's a bad thing. maybe those games have a job? just sayin'
And yea, in the big scheme of "important things" my character doesn't matter, I don'tinfluence the world, blah blah, but I really don't give a flying flip about that. Soooorry.
It was said many times... devs know shit about their own game. Jovanka knows even less.
Maybe if you guys would help some there as well you would get more players.By the way, we decided to stop some PKs that were waylaying slavers.... Until a big PvP faction swept in and killed us without a question. So meh, I can't see your "Get out of your caves" argument holding any water.
By the way, we decided to stop some PKs that were waylaying slavers.... Until a big PvP faction swept in and killed us without a question. So meh, I can't see your "Get out of your caves" argument holding any water.
What if doing so is strategically the sequence of moves that optimize his chances of winning? Here we've encountered our first clash: the scrub is only willing to play to win within his own made-up mental set of rules