Other > Suggestions
Idling system.
JovankaB:
--- Quote from: T-888 on February 19, 2013, 01:37:13 am ---They aren't promoted
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::) Of course they are, they can't be killed or seen and can idle on WM forever without any effort.
So now they can't enter combat zones immediately to kill people inside.
--- Quote from: T-888 on February 19, 2013, 01:37:13 am ---your word is law how we should play the game
--- End quote ---
Well, you will play it however you want.
T-888:
--- Quote from: avv on February 19, 2013, 01:49:09 am ---So what? I think your success should be dependent on what you do inside town rather than how much you prepare. Excessive preparedness just benefits turbofarmers with too much time. Besides those cars and bases will always be useful, idling or not.
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True they will be useful, but still I don't understand why I have to wait more than I should upon entering game.
What will you do in a town once an enemy team takes it and you just have logged in the game, that is the game for me and I'm holding on some straws what keeps me here at all. Besides there is nothing to do in them at all.
You said it yourself and you know it.
--- Quote from: avv on February 19, 2013, 01:49:09 am ---Other games don't have worldmap. Because of worldmap and the way it works we can't have nice things.
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I was like speechless for a moment.
Larger principle takes place, don't you see past the details? I open the game and I have to wait out some meaningless restriction that I think I have showed very clear how so.
This is completely bullshit.
--- Quote from: avv on February 19, 2013, 01:49:09 am ---But it's just 2 minutes. The enemies aren't going anywhere and if they are, then is it a big deal to lure them out?
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I'm tired really to repeat myself over and over without a goal or purpose it seems.
That time can stack upon gathering players and waiting out individual player timers, I don't want to stare in some blank world map each time I jump in the game and wait for other players to do it even if my own timer has passed in order for me to enjoy a fight or two.
--- Quote from: avv on February 19, 2013, 01:49:09 am ---Actually new players take things as granted and adapt. Our previous waves were 10 times worse against new players than anything idle has to offer.
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Fuck that, besides the whole point of this topic anyway, your statement is plausible, when new players start to fall in player traps over world map "starting" locations or something, well your not some oracle to predict what's going to happen.
--- Quote from: JovankaB on February 19, 2013, 01:51:51 am ---::) Of course they are, they can't be killed or seen and can idle on WM forever without any effort.
So now they can't enter combat zones immediately to kill people inside.
Well, you will play it however you want.
--- End quote ---
I gave point to every and single sentence about every single thought, I argumented it maybe even better than anyone else could have done it and you still refuse to compromise.
When I start to play it as I want, only maybe you'll understand some points of mine, besides don't want to touch the game knowing that there are people like you on the top of it.
Trokanis:
Wow this whole thread is just wow. So here's how it boils down boys and girls, from someone who sat here and read every post in this thread. T-888 doesn't like the new system, he doesn't like that people don't see his point of view. He feels what he says should be taken as gospel and since it's not we all must be stupid, ignorant, unimaginative, or self centered.
Every post you made T-888 is all about how you play the game, and how the system effects you, and how you think it's wrong. The idle timer ONLY comes into play during situations involving battle with other players in combat zones, and if that is the only thing you do, well we're talking only a few minutes. Go ~combatmode rt, hang out on the map kill a few predators with your buddies and then you're good to go with whatever you want, you're freaking out over just a few minutes. If you're camping a map waiting to jump some unsuspecting people this is the price you have to pay. As far as I've seen the idler debuff only comes into play in combat zones, so you can still log straight in and jump someone in world map encounters.
You can thank the dozens of multi-alt gangs, because it is THEIR fault that something needed to be implemented to bring some semblance of balance back to pvp. You are upset because you have to wait on some meaningless restriction (btw in your opinion) well it's not a meaningless restriction as far as the game in concerned it has a purpose and it is currently needed. The timer isn't there to stop cheaters, it's there to stop fast relog mobs.
You bombard people with ridiculously worded large posts laced with insults and doubletalk because you feel that no one seems to understand, and you've 'Explained it so clearly, people must be idiots' the point of view you're trying to convey. I haven't yet seen you take a step back and see the other side of the coin for anything other than an obstacle in the path of what you want and feel. Yet you demand, complain, and down right insult other people who don't see it your way. You talk about keeping an open mind in your very first post, but every single following post shows you're completely closed to the idea of the idle timer being useful in any way.
This happened, it was needed, and if the price is a few mins of moving around on the world map or sitting in some ungaurded area, that's a small damn price. I will now quote you and several dozen other people who have spoken about changes or things in the game that effect others when it doesn't suit your views on the game. "The Wasteland is Harsh." If the few minutes it takes to be combat ready is too much for you to handle, maybe it's time to make a quit thread and move on.
I am very sorry to have to say this, but after reading so many of your posts and all of them being the same, trying to discuss things with you is like trying to have a deep discussion with a smart very young person. You're smart enough to know what you want, and be able to loosely express it but if people don't see it your way you stamp your feet, jump around, throw things, and insult everyone like someone not getting the treat they want before dinner.
T-888:
--- Quote from: Trokanis on February 19, 2013, 06:21:19 am ---Every post you made T-888 is all about how you play the game, and how the system effects you, and how you think it's wrong.
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No, it is not about how I play, it is about how we play, I made a suggestion, made a vote for a reason which is something to account for because not everyone is willing to be so loud about it. I'm not the only one with such point of view and your not the one to come and tell me what I can and what I shouldn't do, either you can tell me that on the topic or get the fuck out. This is a forum and players come to discuss something.
--- Quote from: Trokanis on February 19, 2013, 06:21:19 am ---bring some semblance of balance back to pvp
the timer isn't there to stop cheaters, it's there to stop fast relog mobs.
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Last time, there are two idling timers, the one that exists when you go into game right away and one that initiates once you re-log. Do you understand what are you talking about, can you come to this topic with some relevant thought and understand the issue?
So, yes that first idling timer upon entering the game shouldn't be there as it is not almost responsible for just about anything relevant to the system.
I won't even read the rest of your post, it is always some irrelevant garbage off-topic about how bad I am or something, some newbie that has problems with mining iron ore will come and tell me what to do anyway and how I should play the game and something. ;D
Seems like a waste of breath anyway, so as any progress or improvement to the system or the game. Ignore all other players, this game is sure to be good. ;D
vinio:
--- Quote from: Trokanis on February 19, 2013, 06:21:19 am ---
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Trokanis u have my vote.well spoken.devs please close this thread
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