Other > Suggestions

Idling system.

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T-888:

--- Quote from: Glumer on February 18, 2013, 11:41:01 pm ---You entering to city for fight or not? So where is problem? We took Redding in 11 people without sneaker. BBS attacked us, TNB attacked us and we dont care about fast relog so whats your problem guys, why you only whinning?

--- End quote ---

That is a very poor point of view.

Eh ... and again ...


--- Quote from: T-888 on February 18, 2013, 02:47:32 pm ---It's not about organization, people get used to it or at least will, but it doesn't make it less true that such an annoyance could be relaxed.

Don't miss the point please, this system is obviously a great improvement in multiple aspects with its own flaws.

--- End quote ---

JovankaB:

--- Quote from: T-888 on February 18, 2013, 11:20:44 pm ---Please, do tell me what is the difference between now and how it would be after the suggestion in place, hmm?
--- End quote ---

The difference is you could have proxy windows with alts in main menu and login after you die for next wave.
Or not even window, just close FOnline, switch proxy setting and enter on another alt. It can be easily automated
with a cheat. Right now you can't do this, well you could try some tricks but they would be very inconvenient
and prone to a fail.

There is no reason to leave a loophole for cheaters.

Beside I think no jumping into existing combat 150s after login is actually good for gameplay.
You can't simply call your numerous friends through mumble to squash people with whom you just lost,
unless they actually are playing the game on PvP characters.

Brujah:
Guys... I finally saw it, it was beautiful!


There were many of us, we all gathered around to watch the show, they danced around us before moving into the immense blue oblivion, almost like they were preparing to wear all that blue in such a "blue world", they danced around us for a few minutes before finally vanishing, by the point they started flying it took around 20 seconds for each to disappear in such beautiful and majestic way we've never seen before, it was like many happy and satisfied peasants riding their white pegasus towards a blue carnival...


Some even tried coming back, but they knew they couldn't stay idle, they HAD to go and wear all that blue proudly, they wouldn't accept such blasphemy as staying still, such beautiful creatures were made to fly, be free and procriate,


It lasted for a few minutes, waves of them came in short intervals of around 3-5 minutes before effortlessy diving right back into the Blue Universe only they know so well, I even took a screenshot of the beautiful creatures flying towards The Blue again:





I saw a pie in the sky.

T-888:
The difference is now it is no different than finding proxies for each client, because players can still manage to multitask a window or two in order to cheat in nearby location of each town, honestly it is not hard, you just go into empty encounter and just re-enter in short period of time while fighting, totally manageable.

Not sure how proxies will change that, I don't how we went from.


--- Quote from: T-888 on February 18, 2013, 04:05:10 pm ---Doesn't matter where, world map or unguarded location, proxies tend to have massive latency and generally unpractical to use, maybe only for sneakers and then it would render your ability to play normally without unexpected disturbances, lags, disconnections etc. etc. what is the main purpose why proxies cannot be used for waves. Currently the idling timer for a cheater is just the same inconvenience as for a clean player, but he doesn't need to keep them on world map.

--- End quote ---

--- Quote from: JovankaB on February 18, 2013, 11:32:13 am ---The best thing a cheater can do now is to keep multilogs hidden somewhere in unguarded
locations, which I don't think is very effective except for sneakers.

--- End quote ---

--- Quote from: JovankaB on February 18, 2013, 11:54:57 pm ---The difference is you could have proxy windows with alts in main menu and login after you die for next wave.

--- End quote ---

Tell me do you see any point here? If not I have still multiple approaches on this subject, I just don't a big wall of text again so other players on the forum have an easier time comprehending.


--- Quote from: JovankaB on February 18, 2013, 11:32:13 am ---Or not even window, just close FOnline, switch proxy setting and enter on another alt. It can be easily automated
with a cheat. Right now you can't do this, well you could try some tricks but they would be very inconvenient
and prone to a fail.

There is no reason to leave a loophole for cheaters.

--- End quote ---

What are you talking about, if it is a proxy you will pretty much never find it and no player will ever need to close the client or automate anything and proxy settings are set prior the battle and cheating can go either way of the suggestion, that is what you don't understand.

That is why I and other players want this initial timer to go away as it doesn't serve any effective solution, rather than just apply a simple annoyance.

I shouldn't ever had to make such a big deal if you could just reason with us.


--- Quote from: JovankaB on February 18, 2013, 11:32:13 am ---Beside I think 150s of "no jumping into combat" is actually good for gameplay.
You can't just call your friends through mumble to squash people with whom you just lost.

--- End quote ---

I can't? But why I shouldn't, huh? Just because you think it should be like that and you alone should make the decision how the game should be? Do you have any sense of compromise, tell me do you?

I have wrote so much on the topic and so as others why exactly the initial idling timer is unnecessary, but you keep pushing the same question and to be honest it makes me feel helpless against your stubborn mind that tells me that my and all other player voice on this topic, vote is meaningless except your own point of view.

This is utterly ridiculous, you want to decrease the impact on communicators because that is how players get in touch in order to play your game? Maybe you should look how much players there are even left from what it was long time ago.

Do you have any idea what are your even talking about? I have never seen anything like this anywhere, something like that just blows my mind wondering of how such nonsense can possibly exist ...

I try to be patient and reasonable, I really do, but this is just off the charts.

27 out of 7 players on average would either agree or be neutral with the change, but of course all votes on every single topic on the this forum as far as I am aware are never given a fuck about. Very nice.

A concerned wastelander:

--- Quote from: JovankaB on February 18, 2013, 11:54:57 pm ---The difference is you could have proxy windows with alts in main menu and login after you die for next wave.
Or not even window, just close FOnline, switch proxy setting and enter on another alt. It can be easily automated
with a cheat. Right now you can't do this, well you could try some tricks but they would be very inconvenient
and prone to a fail.

There is no reason to leave a loophole for cheaters.

Beside I think no jumping into existing combat 150s after login is actually good for gameplay.
You can't simply call your numerous friends through mumble to squash people with whom you just lost,
unless they actually are playing the game on PvP characters.

--- End quote ---

I could not say it better.

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