Shouldn't have to shoot a big gunner 10 times with 4 knocks just for him to get back up and run away. Sniper do less damage than last session do less bypasses and we have ability to have more damage resist and 280 hp how is this balance, or is it balanced because you and manero win alot more than we do?
Sniper gear is cheaper. Sniper rifle no longer has the same value as it used to have in last session. It's not rare to see bluesuits with sniper, but bluesuits never carry for example avenger or gatling.
I must agree that snipers can't afford as many resist perks as big gunner, this fact has basically decimated close-range crit builds like plasma rifle user and pistol shooter.
Incorrect.
What do you mean incorrect? If you buff the sniper perks, so that for example better crits has +40% on the tables, any shitty gun can do crazy effects.
Good example is silent death pistoler. They completely rely on this perk and the guaranteed crits it does. Character's power has to be tied to player's skill and gear not his build and random lucky crits.
Honestly snipers would work the best so that if you shoot one target enough, you will score a guaranteed good crit eventually. Not so that you have to dare the same odds with each shot.