next update.
You forget that taking such high AC rather limits your options of A) your traits and also B) your available perks. It becomes a step system of 'how much AC are you comfortable with for your uses?' and when you feel you've reached it. Depending on play styles, this can vary. I myself see no reason to go so high as to 220 AC, because that sounds horribly gimped/useless in an actual fight. As well- I was making an hth AC char from start of wipe, so bitch all you want about them. People got snipers, criticals, sneaks, and this other bullshit. This is a viable build to counter (shitty)things like all those laser/sniper rifles shooting your eyes at 50 range.
ok guys, I first thought about pointing that out a couple of posts ago, too bad I didn't. What the video I posted shows isFREE SCOUTINGwithout having to risk anything. There's not even the need for sneakers and the 220ac chars can well be 12PE chars. I couldnt care less about the actual combat capabilites but the free scouting is what really can ruin pvp.
can ruin pvp.
Fast-relog already done it. But ye... It's always possible to make it worse.
You can kill waves of fast logging uber l337 ape builds with 15 people, but you can't kill 1 blue suit with max ac with 15 people.
I can, unarmed and melee work well on em.
you can never catch up to someone as a melee, your argument is invalid.
So why even bother killing them? Scouts cannot pain your ass so much..
Are you serious? Are you honestly saying that scouts are no threat to anyone?
I said that there are more dangerous things in this game.
What does that even mean? Of course there are more dangerous things in the game. But this is about scouting. But killing a high ac scout is rather hard
and he isn't even risking anything.
don't realize how powerful free scouting with high ac is, you deserve a noob-stamp in your forehead.
From when scouts are risking' anything?
I love where this conversation is comin', please F.L.A.M.E me, I don't remember when somebody done this pleasure to me.