It also can be done like this:
If youre in an npc faction and someone kills you when you are not red and you didint attack first then your faction sends some squad to kill that guy also.
For example:
I am in BoS I am lvl 10 then I go to some unsafe town and run into 10 guys all lvl 21. they shoot me for teh loughs. then that guy who killed me gets a BoS squad encounter when he is in world map or maybe even in the city. theres like 6 of them with PA and miniguns and he dies. and if I am extracted 10% of xp upon death and he loses 21% then its highly unprofitable for him to shoot people for fun.
Also this would motivate people to join NPC factions not just for some professions. And people would think twice before shooting someone randomly.
But this is just an quick idea and I think if this would be thought over more than something good might come out.
And also in half a year there has been like 3 wipes
so its stupid to say that I dont want to lose xp and grind when you already loose everything constantly. And unless you play an rpg at a table with a group of some people its not possible to make the game with no grinding because then you would hame to make an insane ammount of quests and still they would have to be dynamical because doing a hundred "go there and bring this item" quests is also grinding
and whats with this mania that I must lvl up to lvl 21 as soon as possible and stay there forever bla bla its like the reason some people play this is that they could be max lvl and then its just boring