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Author Topic: Still no ore in mines.  (Read 8371 times)

Re: Still no ore in mines.
« Reply #15 on: February 06, 2012, 08:06:51 pm »

It can be hit and miss with any mine. Sometimes I go to farm and there will be loads and other times everything is depleted.

As player numbers go up, logic would predict that the resources available would dwindle. It would cause other problems but perhaps a system that would increase or decrease the spawn rate of ore and minerals based on the amount of players online could help balance it out.


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Wichura

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Re: Still no ore in mines.
« Reply #16 on: February 06, 2012, 08:31:12 pm »

perhaps a system that would increase or decrease the spawn rate of ore and minerals based on the amount of players online could help balance it out.
Brilliant idea.
+1
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Re: Still no ore in mines.
« Reply #17 on: February 06, 2012, 09:04:31 pm »

As player numbers go up, logic would predict that the resources available would dwindle. It would cause other problems but perhaps a system that would increase or decrease the spawn rate of ore and minerals based on the amount of players online could help balance it out.
Great idea, I hope it's possible, probably not.
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Re: Still no ore in mines.
« Reply #18 on: February 06, 2012, 09:12:17 pm »

LMAO yeah I'm sorry if you think going to an unguarded mine to get some resources that you're most likely going to be just giving away to the burster at the door is not a solution to the guarded mines not having the basic resources needed for game play.  People camp the other mines, and people camp the higher mines, the issue will be the same, except at least at the lower mines you can probably keep the 1 or 2 metal parts worth of ore you managed to get while the campers were making their rounds.


This game will not cater to your un-adventurous ways.  Go to all the mines the world has to offer, guarded or not, you're only risking your own sledgehammer. Or make some friends and have someone watch your back.  The Lost Children for example would gladly help you obtain your resources.

Please do not gripe about something that is a problem only to the folks who are too timid to make a move to the unguarded portions of the world.   The game barely holds your hand in the guarded towns anyway.
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Re: Still no ore in mines.
« Reply #19 on: February 06, 2012, 09:12:32 pm »

Let's say 400 players online , there is no reliable way to determine even an approximate number of players using multi log , so system wouldn't work properly , like even if it would take place there would be still a problem like having infinite resources having no challenge obtaining them , because the number of players mining couldn't be compared and adjusted in any precise way of the servers amount of actual population , it would always work incorrect , false and soon become obsolete. Unless developers spend time calculating and researching , making periodic statistics to obtain the average number of actual players online witch would be very hard to achieve for the system to work at an optimal efficiency , not mentioning how and what the rate would be optimal to decrease or increase the rate of spawn resources , adjusting only that would not be easy.

It's not that simple , far from brilliant to be practical.
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Re: Still no ore in mines.
« Reply #20 on: February 07, 2012, 01:46:37 am »

I thought multi-log was against the rules, and like against everything else. 

This isn't an issue about being adventurous.  Please realize I speak about more than my own minor objections.  Imagine any player that is just now starting, they will go to the mines, find nothing, or travel 100's of miles to other mines, find very little or a lot, then maybe make it back to somewhere where they can work on it.  Even if it's 1 and 10 for losing it all while going between places (which we know it's well above 1-10), that's a whole lot of stuff to bring down new players.  We're here to test the game and bring up points that may cause issues with play.
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Reiniat

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Re: Still no ore in mines.
« Reply #21 on: February 07, 2012, 05:16:13 am »

well. NCR is the most dangerous place in Fonline. Even New Reno streets are safest or any unprotected town (unless it is at TC). If you go around the Hub-Junktown-NCR line YOU ARE IN THE HELL.
You fear to loss stuff in any unprotected mine? well, i just tested the probabilityes of got killed with these 2 chars:

1.- Oblivion, a declared PK living in the Klamath-VC-New Reno triangle, in the process to achieve lvl 24 i died only 3 times by combat with players, none of them in mines (well, i won many fights in the mines, but i never got shoted first).
2.- An innocent crafter alt named Oceansoul, living his life between the "safe" NCR and the "peaceful" Junktown...still lvl 12 and i just got killed 7 times in this week by snipers out of my FOV, 3xBRD Bursters and Minigunners and also suicide bursters and SD throwers in NCR and Junktown

Conclusion:
Unguarded cityes are the safest place in the wasteland (if there isnt TC). NCR is hell, get out of there newb NOW!!!
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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies
Re: Still no ore in mines.
« Reply #22 on: February 07, 2012, 05:49:00 am »

[...] or travel 100's of miles to other mines, find very little or a lot, then maybe make it back to somewhere where they can work on it.  [...]
Well, obviously that's your problem.  Built bases (or tents) near the mines you wish to use.  It's a lot easier to mine at gecko when you have a base nearby.  Don't travel cross country across the wasteland without drop points.  Or, if you must, roll a character with decent OD, mine with that guy, craft with your other fella.
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Re: Still no ore in mines.
« Reply #23 on: February 07, 2012, 09:28:29 am »

The more you know: materials regenerate every 2.5 ingame hours.
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Wasteland is a tricky business.
Re: Still no ore in mines.
« Reply #24 on: February 07, 2012, 12:46:33 pm »

One persons solution, alting, combined with multiple safe places between areas.  Umn, no, they tried to make things for less alting.  Also I'm fully aware that the guarded areas like NCR are probably the worst place in game to try and do anything.  It is quite sad the state of things when the safe places are not worth going to because of grief.  We are Play TESTERS people, think about what the game is trying to achieve not just what you have.  Is the basis of the game to find one hole, hide in it, level to cap, and alt to do it all over again?  If that's the case, go play Fallout 1.  I'm just bringing the point up that things are still not going as smoothly as could be with certain mechanics.
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Re: Still no ore in mines.
« Reply #25 on: February 08, 2012, 01:05:46 am »

welcome in fo2238 by sadists for sadomasochists, I know its gonna be deleted again but isnt it true ? Try play again as a lone player and u will know what im talking about
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http://www.youtube.com/watch?v=Cnf6eia8M2k
FO by sadists for sadomasochists
Re: Still no ore in mines.
« Reply #26 on: February 08, 2012, 01:22:15 am »

When i go mining i do it alone without any protection , never had a problem going to BH or Gecko mine acquiring resources i need. Last time wanted to dig up some iron ore to craft additional magneto lazer/plasma pistols , got 280 in BH mine total didn't even clear out the whole place , actually it was quite boring. In fact every single time i went to BH or Gecko mine i never had a problem acquiring any resources , never.

Everything i read here is some whine.
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Re: Still no ore in mines.
« Reply #27 on: February 08, 2012, 02:37:15 am »

T-888, just because your experience is different than others, doesn't mean others are whining about things.  Hell a perfect example of different experiences is last night being jumped by a cracked out pk'r who double bursted my friend and I taking roughly an hours worth of gathering and farming from us while on the way back to our tent.  That's not a whine it's a fact, it happens and it happens to some people a lot more than others, it's sometimes luck, others the time you play on the server.  But this isn't a thread about noobs, it's about the fact that the resource system might need a little more tweaking.  4-6 ores per trip to a closer mine is really off when compared to the fact the weapon or armor created will most likely be gone in 10 min.

Right now its a system of 30+ mins of work that you either hide what you make, or lose it.  Now the loot drop is the issue, but when you think about players trying to get on their feet what are they supposed to do?  Before you freak out about catering to new players, remember we're here to Test, and I'm not saying make it unlimited resources from things, just a tweak.

As a side note, are fiber plants only supposed to drop 6-10?
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Reiniat

  • Humanhunter
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Re: Still no ore in mines.
« Reply #28 on: February 08, 2012, 02:55:11 am »

welcome in fo2238 by sadists for sadomasochists, I know its gonna be deleted again but isnt it true ? Try play again as a lone player and u will know what im talking about
why would be that deleted? its ok, we are masochist (but not sadomasochists ;D)

last night being jumped by a cracked out pk'r who double bursted my friend and I taking roughly an hours worth of gathering and farming from us while on the way back to our tent.
I bet my ass that you were near NCR hellhole. Also a n00b is by definition a bad player... bad players lose man. (perhaps you are newbie)
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Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies
Re: Still no ore in mines.
« Reply #29 on: February 08, 2012, 03:14:00 am »

T-888, just because your experience is different than others, doesn't mean others are whining about things.  Hell a perfect example of different experiences is last night being jumped by a cracked out pk'r who double bursted my friend and I taking roughly an hours worth of gathering and farming from us while on the way back to our tent.  That's not a whine it's a fact, it happens and it happens to some people a lot more than others, it's sometimes luck, others the time you play on the server.  But this isn't a thread about noobs, it's about the fact that the resource system might need a little more tweaking.

That's exactly why i can see it as a whine and it is , my experience is different so that i can take a look at it from a different point of view and provide a viable one that makes yours obsolete. Think out of the box. The resource system is fine as it is , there are more mines than only few guarded ones. For now guarded mines are just dug out like there is gold in them not because the resources there are somehow better , but because mining there is reliable and safe. So it kinda makes sense that those mines will mostly be occupied now.

Personally i haven't visited any of the guarded mines and somehow i haven't had a problem digging resources i need , now you just think about what information you can get from what i said now.

4-6 ores per trip to a closer mine is really off when compared to the fact the weapon or armor created will most likely be gone in 10 min.

4-6 ores , what bullshit. I'm going mining with 196 carry weight and even that is not enough.

Right now its a system of 30+ mins of work that you either hide what you make, or lose it.  Now the loot drop is the issue, but when you think about players trying to get on their feet what are they supposed to do?  Before you freak out about catering to new players, remember we're here to Test, and I'm not saying make it unlimited resources from things, just a tweak.

As a side note, are fiber plants only supposed to drop 6-10?

There is no loot drop issue. This is not about new players. This is about the availability of the resources for everyone , we shouldn't treat anyone specially , it's stupid and makes no sense , everyone has an equal chance to start and as you say " get up on their feet " as well everyone has the same chance to acquire resources that are currently spawned over time , witch of course will not be always easy to do. It's what makes them valuable.

btw stop whining

more btw start visiting unguarded mines , start organizing some protection if you need , start playing this game.
« Last Edit: February 08, 2012, 03:19:30 am by T-888 »
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