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Author Topic: Still no ore in mines.  (Read 8363 times)

Re: Still no ore in mines.
« Reply #30 on: February 08, 2012, 03:41:10 am »

Sorry didn't mean to strike a nerve.  Wow much...  It's easy to say that a view other than your own is a whine.  And I'm not talking from just my experience I'm also looking at the other people I play with who have the same issues with things.  Now I'm glad you get lucky when you go up the the ungaurded mines, and it is probably nice to have an alt for every occasion.  I however am attempting to 'play' this game as close to what the devs have posted as their intent.  One major point is less alting.  Now tonight I will be making another attempt to do as you said and run the northern mines.  So far I'm 0 for 4 attempts, but like you said people can do it.  It may just come down to poor timing/server pop. 

Do you really think that it's ok to farm 20+ mins, to get one item and some ammo, and fall over dead to a bad timed encounter, or a dropped in pk'r?  I'm just saying some further tweaking to the resource system might be needed.  It's obvious you feel the it's ok.
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Re: Still no ore in mines.
« Reply #31 on: February 08, 2012, 03:50:26 am »

T-888 is a member of a faction which was lucky to be able to receive lots of goodies this wipe thanks to a bug and now likes to let this fact shine through each post subletely to underline how badass they are - I would not take every word for granted.

Though, both of you are right - some players really overestimate and like to exagarrate the "I can be killed here and there" possibility or are simply too lazy/shortsighted to actually visit unguarded places - which are even from my own experience not all that dangerous most of the times. You can always be unlucky (or happen to play in a crowded timezone compared to others), but that's life.

What's a fact though, is that compared to minerals "containers", ores are in the lower number - simply update some of the maps slightly and all should be fine and dandy.
Re: Still no ore in mines.
« Reply #32 on: February 08, 2012, 07:45:49 am »

Well further information on my ongoing test of this situation.  I went up to the northern mines for a 5th time, taking the advice of other players I took with me a friend and the means to make a safe place near the mine.  For those who want the details of the adventure I will gladly provide them, but for now I'll keep it brief.  2 Brahmin gone (game glitch I believe) One nice crippler pk'r and some bad luck mixed with good later, I managed to make my way into the mine (Gecko Mine).  After 3 trips through the mine hitting EVERY low quality ore node I left with 5 metal parts worth of ore and one alloy.    Only enough to replace 1 of the 2 10mm's lost, and not even make ammo.  This was roughly 2 full hours of play time, taking into account just the trip up there, not even the one back. 

I'm not blaming the resources spawn for my lost cows, they're stupid and probably licking themselves somewhere laughing.  And it's not the ores fault a noob decided to blow my friend and I away.  However when you think of each of these things put together, it plays hell with getting things done in game. 

Surf mentioned above that the nodes seem to carry less of the Ore resource than the Mineral resource.  However the popularity of the Ore will make any increase in how much a node holds only a minor fix.
« Last Edit: February 08, 2012, 12:04:32 pm by Trokanis »
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Re: Still no ore in mines.
« Reply #33 on: February 08, 2012, 10:47:34 am »

In general I dont see the point in limiting the resources.

I am not saying that you should give it freely along with a ticket for the train back to your tent but if someone wants to spend his time going to mines, mining and then building stuff by using the craft system what is the problem?

That many guns and ammo will be created? And so what? I thought that PvP is a primary focus of this game... with guns easy to collect and craft we will have MORE PVP as people wont be as frustrated and worried about losing them.

For example I am a loner and have so far made 2 M60s and the necessary bullets via Gecko HQ minerals. It took me time to get to Gun-runners high enough rep to craft there and then I set out to enjoy.

Well mixed with bad luck and being new I lost the first M60 on my 3rd encounter (The deadly ghouls of Gecko with their super sniping). I went back, got my other M60 and some bullets and went out once again. One supermutant patrol later and I was dead again.

Now I am not saying the ENCOUNTERS should be nerfed. They were fine and I was just unlucky... but what BENEFIT is it to the game if I now have to spend a couple of days collecting materials again before I can go out in the world again to kill and be killed.

Increased materials may flood the economy with guns but with the fact that there is a new trading system in place that doesnt have much impact. Would it not be cooler if I could gather enough mats even in guarded areas to produce my weapons without WASTING a lot of time so that I am more active in PvE and PvP???
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Re: Still no ore in mines.
« Reply #34 on: February 08, 2012, 03:01:55 pm »

just a tip... lvl with a flamer...

Also about trip to Gecko mine... Easy thing. Make one alt (i don't like alting but i have 1 crafter and 1 made for pvp). Alt for mining, make a tent near gecko mine. As someone mentioned ores spawn every 2,5h ingame. It mean you can just go to mine, get full of ore, drop it in tent and go again, and again...  it's realy easy.
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Re: Still no ore in mines.
« Reply #35 on: February 08, 2012, 03:32:39 pm »

Uranium ore is mineable right? Or do I have to buy it from Zaius for 500 caps each.
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Re: Still no ore in mines.
« Reply #36 on: February 08, 2012, 06:59:51 pm »

just a tip... lvl with a flamer...

Also about trip to Gecko mine... Easy thing. Make one alt (i don't like alting but i have 1 crafter and 1 made for pvp). Alt for mining, make a tent near gecko mine. As someone mentioned ores spawn every 2,5h ingame. It mean you can just go to mine, get full of ore, drop it in tent and go again, and again...  it's realy easy.

I love it how EVERYONE HATES ALTS but Everyone has one of them.

Yep... "I am not racist but...."
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Re: Still no ore in mines.
« Reply #37 on: February 08, 2012, 07:55:21 pm »

I'm tempted to post a new thread:  "Still Too Much Ore and Minerals In Mines."
Crafting should be tough.  You want a lot of guns, go hit XX v. XX encounters.  You want to build nice brand new guns, put some time into it. 
Disassembling is also a way to get your metal parts and such.  However, it's barely worth it, since I seem to find ore and mins all the time in the gecko mine.  Same with the San fran and Klamath mines.  Haven't hit the BH mine much, but the town's always empty so I'm sure that's full of resources too.
I don't roll with a huge crew, just a couple people.  And we have loads of ore and mins at the base near gecko.  Really, the mines should be more desolate.
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Re: Still no ore in mines.
« Reply #38 on: February 08, 2012, 08:25:39 pm »

T-888 is a member of a faction which was lucky to be able to receive lots of goodies this wipe thanks to a bug and now likes to let this fact shine through each post subletely to underline how badass they are - I would not take every word for granted.

Lucky , bug , what ? As always something to do with SoT everyone expects unicorns and what not. I don't even have an idea about what are you talking about , there was nothing wrong or beneficially exploitable with resources dug from mines this wipe , maybe except that minerals where a bitch to get for a while.

I don't even see how it is possible to determine the efficiency of current system , if you pin in words like lucky , unlucky , pk's , double bursted from behind etc. etc. it just doesn't have anything to do with the spawn time of resources.

It's fine , i don't over exaggerate , current way is fair.

This was roughly 2 full hours of play time, taking into account just the trip up there, not even the one back. 

Buy buggy travel around all wasteland in 30 sec to any point , 10 mm pistols ... right okay. I see ....

There will be always that will play and adjust , get most of the mines while others whine about how they can't obtain any of that because .... geeeee 10mm pistols ............ more stops for you. Don't need to be in a faction to level up appropriate combat viable characters , make few friends , farm some NPC for weapons and take control of a mine for some while. I'm not here to teach you how to play , i just don't understand how can you waste so much time and yet not achieve anything in a videogame.

Call me badass , exploiter swarmer , faction guy , powerplayer , proxy user whatever , it's a game.
« Last Edit: February 08, 2012, 08:38:09 pm by T-888 »
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Re: Still no ore in mines.
« Reply #39 on: February 09, 2012, 01:27:50 am »


Call me badass , exploiter swarmer , faction guy , powerplayer , proxy user whatever , it's a game.

simple troll is enough
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Re: Still no ore in mines.
« Reply #40 on: February 09, 2012, 06:55:31 am »

.....

I'm not even going to bother to argue how invalid the suggestion about getting a buggy is.  (Let me just hit my spawn 10k caps button, problem solved)

Also to truly TEST a game you HAVE to take into account things like Luck, Time on server, Encounters with other players/npcs, Travel time and so forth.  These things all combine together, with what players do.  Right now the issue is with players who aren't part of big gangs, or spoon fed their gear and caps.  And what those people are saying is things are rather scarce and limited.  As Ymeo and others have said right now it's a ton of effort to get things going, then lose it, and redo all that effort again.  So hopefully people will take a look at things and we'll see where they end up.  Maybe just the modification to how much the Ore Nodes hold will be enough.
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Re: Still no ore in mines.
« Reply #41 on: February 09, 2012, 07:07:48 am »

I'm not even going to bother to argue how invalid the suggestion about getting a buggy is.  (Let me just hit my spawn 10k caps button, problem solved)
10k caps really isn't that much.  There's a lot of ways to make caps.  Sell like 8 or 9 metal armors, sell spears, get caps from encounters, etc.
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Re: Still no ore in mines.
« Reply #42 on: February 09, 2012, 07:22:06 am »

10k caps really isn't that much.  There's a lot of ways to make caps.  Sell like 8 or 9 metal armors, sell spears, get caps from encounters, etc.

Very true, too bad the Metal Armors require the ore we're discussing, so do the Spears, oh and same with the Guns needed to kill people in encounters.  And to farm just caps from encounters that would be tedious and mind numbing, we're not trying to play WoW remember.  There are many ways of doing things but sadly they're all connected to each other with certain fundamental requirements tied to things like crafting.  I know it's not the only way to do things, this is just the current issue I am play testing. 
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Re: Still no ore in mines.
« Reply #43 on: February 09, 2012, 09:19:47 am »

From my experience there is 6x the amount of ores as minerals.  Last 2 trips I made with friends netted us about 300 ore and 50 minerals.

Getting resources from mines can be terribly frustrating. Sometims though it's a gold mine (so to speak)
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Re: Still no ore in mines.
« Reply #44 on: February 09, 2012, 10:24:25 am »

I'm not even going to bother to argue how invalid the suggestion about getting a buggy is.  (Let me just hit my spawn 10k caps button, problem solved)
....

I thought i would never have to say something like this publicly , but learn to play. Nobody has to change anything if obviously you just don't know how to play , how anything you say can be viable if you can't get the most simplest things in the game , a car ... so i guess you don't know how to build bases around wasteland or tents ... then it's like leveling a combat character for you is impossible. So much effort ... yeah right if you know what to do , there's practicly no effort at all.
« Last Edit: February 09, 2012, 10:32:12 am by T-888 »
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