Well, I got used to having each alt to each profession. However it would be nice to increase number of profession levels.
I think that this is better idea for players to create one or two characters for crafting than having like 4-5 of them.
One to SG, one to BG, one to DOC, one to DEMO, one to ARM...
Solar, you said that atm crafters are more likely to defend themselves? How its possible when the requirement for 2nd (last) level of profession demands only 100% of repair (SG,BG,ARM)? All I need to do is to create an alt with 10 of INT, Skilled trait, tag "repair" skill and at the end just get ONE lvl to increase repair up to 100% and its done - we have our brave and skillfull weapons and armors crafter, with no fighting skill needed as to get one level we just need to do aquest or two.