Indeed, it was and is even more too easy to mass unlimited stocks of bas, not only cooldowns should be bigger, but tier 3 gear should not be craftable. They should be relics of the past worth fighting for (like gauss pistols or power armors).
My opinion is that destroys the game in 2238.1) Bank interest. Never see him return. Caps - should be difitsitnye. The limited number.
2) Reduced the cooldown on the crafting and resource extraction. Defeats the purpose of fighting.
3) The extraction of 5mm and missiles theft. Simplifies the extraction equipment.
4) The ejection of avengers and gatling in the enclave. Simplifies the extraction of top equipment.
5) Ability to purchase ghoul with a sniper rifle at a price below the cost of a sniper rifle.
Tightening of the game will save 2238. Pick up hardcore.Survivors of a terrible vodyny must fight for pieces of technology. And not to be worn on Hamer and BA in the wasteland.
... and then every single character in the "wasteland" (the wasteland where the people have almost nothing, and struggle daily for basic resources such as food and water) can have 30 BA stored at his tent - but then so will the opposition, so you'll need MORE, so the cooldowns will need cutting further... and further and further... Apologies for slight sarcasm, but I think the idea behind the cooldowns was meant to try and restrict the availability of weapons and armour, so you didn't end up with each individual character being personally armed as well as the military of a small country (or as said "decent amount of gear")Really, nobody should have 7 or 8 BA in the first place - you should feel pretty lucky if you've got a single copy of anything better than a leather jacket (though currently this is clearly not the case). You shouldn't be able to "pop out" a new top quality armour every few hours.Anyway, though I think it's been agreed that the cooldown method doesn't quite work, and changes are needed somehow, I have a feeling that if the lower cooldowns are kept, something else will be put in place to try and discourage massive stores of weapons, ammo and armour (there's been thoughts regarding gathering in the dev blog, it may be that something similar is done with crafting) - so either way, it's probably not going to end up like you're hoping.
Why not stop wiping the server? Thats what kills the playing lust, continuesly starting from scratch.
Of course "waiting for wipe" argument is stupid (personal opinion)
This is the first time i am reading this. Of course "waiting for wipe" argument is stupid (personal opinion), if you like FO you can play wipe or no wipe, but 90% of the guys that quited playing FO said they are waiting for wipe, never understood why, but that is what they say. Anyway, first time I've heard a player saying thit, I'll note it somewhere.
People like new content, gameplay changes and new things. Wipe brings new content, gameplay changes and new things. -> People like wipe. If you like something, you wait for it.