Why not then make town captured by gang A if only atleast X members are alive and are in town, if they leave/die, the town will belong to No faction. When town under your control, every X minutes or some period of time you'll get some benefit from it, if you'll come at night when everyone is sleeping you'll get bonus, then others will come at day and they have have bonus and everyone will be happy! But if more than 1 gang will come at the same time they will have to make other gang dead or else there will be no bonus. And if someone at night will capture town and will keep it to get bonus, noone will see thier name at pip-boy, because everyone is sleeping, and at morning they will leave anyway, or someone will come and kill them. May be that bonus can be affected by players online at server, but then they will have to use proxy alts, I mean thier grandmothers and cats, to play game, but still it's hard to imitate day's online at night. Also bonus can be affected by number of players inside town, this way there will be a reason to protect people, if there will be less than 20 players, then no bonus at all, and than more alive people standing in town than more bonus. So to get benefit from capturing town at night you'll need to use alot proxies and call all your friends who will hang in town just to get that bonus.