Holy Spaghetti Monster, this "CoA are cowards" argument has gone so overboard I'm surprised it hasn't made a full keelhauling and come back to the other side yet. Actually, let's bring it there, and go through this stupidity with at least an ounce of methodology.
It is said that CoA suddenly "chickened out" and only captures towns at 3am gmt, when before they used to do TC much earlier. The argument is that this must be because they are too afraid to lose the fight to even try.
Maybe it looks like a compelling argument, but only if you don't know anything about the circumstances. So let me bring the rest of you trololos here up to speed with some down to earth fact and logic, so that for once you can see the opinion you're shoving down your throats before you take destroyer's word for it that it's makes you look clever.
For the past several months, the combined forces of C88 and TTTLA have fluctuated heavily from day to day and from hour to hour. During european daytime, on the weekdays, we have usually only a handful of people online, if anybody at all, and the numbers are usually growing toward the evening and culminating at night around 1 or 2 am. The exact reason for this I don't know, but the situation have been the same for much longer than TSAR's recent redding project.
The thing that has changed, however, is the number of enemies of TTTLA and C88. During the summer there was a substantial drought in TC, basically our only enemies were BHH, and we were able to fight them with relatively small numbers. Since TSAR took Redding, however, our enemies have been more numerous. Of course we can't attack an alliance of 20 people if we only have 10 ourselves, especially if you have the 500hp merc militia that is the trademark of TSAR.
Nobody will attack unless there's at least a small chance of winning, this is nothing unique to TTTLA or C88 or any other faction. A fight can be fun even if you lose, but if the numbers are too skewed, the fight will be too one sided to be enjoyable. For this reason we have been forced to wait until the numbers have equalised. The exact moment this happens depends on several factors, including day to day variations, but if the militia is strong you need at least 10 people to try something. If additionally there are enemies to defend, you need more. So when TSAR holds the town, we are forced to wait until we have enough people to strike. It's not our fault that this usually doesn't happen until after midnight, when TSAR is starting to go to bed and CoA get more people online due to people from other time zones coming home from work.
The fact of the matter is that the recent TSAR, BBS, Hawk and Rogue alliance regularly have more than 20 people online, a number that CoA haven't been able to reach in over a month. We are severely outnumbered during the day, just as you are sometimes outnumbered during the night. You are the ones complaining about late attacks, but the same logic can be applied in reverse: you are the ones attacking too early. Are you enjoying the PvE, retaking the town from us each day before we have enough numbers to counter you? You are such cowards for attacking us when there's no chance for an equal fight, trolololo.
It's beyond me how you can't see the symmetry in this situation. You must be either completely retarded or so convinced that you're right to begin with that you put even young earth creationists to shame in the blind faith contest.