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Author Topic: Questions and Answers #5  (Read 260176 times)

greenthumb

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Re: Questions and Answers #5
« Reply #1245 on: January 16, 2013, 06:27:29 pm »

hmm i interested too,tell us if you did, otherway i will have to try it soon,
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Re: Questions and Answers #5
« Reply #1246 on: January 16, 2013, 08:13:42 pm »

So far I've figured out that you have to ask the Junktown trapper about "something special", and not the pre-war facility. This sends you on a chase to hunt down another trapper, first at the Adytum salvagers, and from there to Necropolis. At Necropolis I got the name "Wally" from a ghoul in the Watershed--then another ghoul at the Motel tells me to look back at the Watershed for Wally. Once you talk to the ghouls they won't give you a dialog window again, so the quest could be broken at this point.
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Re: Questions and Answers #5
« Reply #1247 on: January 16, 2013, 10:12:48 pm »

How many level ups can a merc get?How do they influence his stats?
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Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate

Mike Crosser

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Re: Questions and Answers #5
« Reply #1248 on: January 17, 2013, 08:00:17 pm »

How much does the old bunker base cost?
Bunkier kosztuje 50k kupilem wiec wiem i nie w Necro tylko w JT jak i HQ Cave za 33k albo zwykly cave za 30k...
The wiki say 500k but grimmi here claims that it's 50.
Which one is correct?

sHoW.

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Re: Questions and Answers #5
« Reply #1249 on: January 17, 2013, 08:11:27 pm »

How much does the old bunker base cost?The wiki say 500k but grimmi here claims that it's 50.
Which one is correct?

Are you serious? 500k of course.
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Im proud for my Country but shame on Salamander. If there will be NooB award he will have it.

Mike Crosser

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Re: Questions and Answers #5
« Reply #1250 on: January 17, 2013, 08:14:05 pm »

OK thanks
Re: Questions and Answers #5
« Reply #1251 on: January 21, 2013, 05:13:15 pm »

With sneak penalties, if you have 300% sneak and are holding a rifle (-36) and have ghost will you have 294% sneak?
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Re: Questions and Answers #5
« Reply #1252 on: January 21, 2013, 05:37:00 pm »

With sneak penalties, if you have 300% sneak and are holding a rifle (-36) and have ghost will you have 294% sneak?

Sneak is capped at 300%, after which penalties are applied. http://www.fo2238.fodev.net/wiki/Sneak
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Re: Questions and Answers #5
« Reply #1253 on: January 21, 2013, 08:21:37 pm »

so will ghost work after penalties reducing it below 300% or not?
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Re: Questions and Answers #5
« Reply #1254 on: January 21, 2013, 10:01:01 pm »

so will ghost work after penalties reducing it below 300% or not?

You were just told no. first sneak is calculated (whatever it is + ghost) then the -36 is applied.
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Re: Questions and Answers #5
« Reply #1255 on: January 22, 2013, 10:57:10 pm »

You were just told no. first sneak is calculated[...]

Meaning if i have Ghost Perk and stand next to a wall while turning on sneak mode i'll get the 30% bonus but if i don't and run next to a wall later on (while still sneaking ofc) i won't? I'm still bit confused about Ghost Perk btw. We tested this like some months ago and it seemed as if this perk wouldn't really make any difference in detecting the sneaker.

Edit: Just to clerify this: We tested with a sneak who had like 260%-270%.
« Last Edit: January 22, 2013, 10:59:09 pm by Balthasar »
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greenthumb

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Re: Questions and Answers #5
« Reply #1256 on: January 23, 2013, 08:44:17 am »

i believe that your sneak skill + weapons in slots + stealth boy + perk activity are tested on each hex, am i wrong?
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Re: Questions and Answers #5
« Reply #1257 on: January 23, 2013, 05:29:48 pm »

Yeah, i think so too. Just wondered what Roachor ment by saying, that the first sneak counts.
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Re: Questions and Answers #5
« Reply #1258 on: January 23, 2013, 08:33:22 pm »

If a weapon has -50 DR and penetrate do you need an arm or bypass to be effective still?
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greenthumb

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Re: Questions and Answers #5
« Reply #1259 on: January 23, 2013, 08:52:15 pm »

Armor piercing reduces just Damage Resistance, Perk Penetrate reduces Damage Thresholds, bypass in this case is totaly usles if targets DR isnt over 50, what you mean "an arm"?
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