My game time is 50-50% so I have a really hard time trying to understand why would a guy that plays 99% in RT tells me about TB builds and even tryes to show me wrong when he doesn't even had an ideea about how the game works in TB. Except in the case, of course, that he is trolling, and that is exaclly what you do now.
stop all of you complaining!!!!!!!My head hurts only by reding this topic!
Any action or inaction in a position of power will always grant you enemies
Hum, what? Againt a good crippler, a BG have absolutely 0 chance in TB. Crippler have more PE, which mean more sequence and range, enough AP to shot 2 times in the arm per trurn at long range and 3 at short, which mean at least a weapon drop and with a bit of luck cripple, and like you can't doc and TB, you win the battle.
This topic was about general (un)balance, not about TB balance, sorry to reply to the whole topic instead of talking about your TB builds.
Are you kidding me or you really are retarded?
And seriously, it's you who don't know anything about crippler powerbuild. A good one will shot two times in arm with a sniper rifle, 3 times with a 14mm (or any pistol except .223) with 25% crit chance (which means 55% crit chance in arms). Big Guns and energies have serious trouble with cripplers, RT or TB. Of course with P90 it's different, but it lack range, and in a town you will be slaughtered at long range.
Well basically this is the issue with taking a game not designed for uber builds, and letting them go up against eachother. By the time they 'balance' this game, it's combat will be nothing like fallout, might end up like real time wow pvp fights, walk in, hit your attack button til other guy is dead. Hell right now it's so funny that a small gun pistol does so much dmg because people whined about sg'rs in pvp. Now sg's do as much as energy pistols, energy's are almost at the dmg of most rifles, and heavy guns are barely any higher. Then people cry realism in every other part of this game... WTF you expect the devs to do. A sniper bullet in the EYE is gonna be a ton more destructive than a spray of bullets in the armored chest at range, (where most may not even hit the target).
EW cripplers are the biggest problem, at least with me. 4/5 times they shoot to eyes its either: Insta kill or 200 HP knockout knockdown bypass blah blah.Doesn't matter if it involves a "chance" if the chances are so high it's literally fullproof 95% of the time.Honestly, from my own experience, Snipers are "balanced", it's just their auto-aim feature that breaks the balance.
There is no such thing as a sniper who has two shots in a row. I know only one pure double shot sniper (14 AP) from TC but with very low hp. Nobody else uses this kind of sniper, from what I've seen, 13 AP sniper is pretty rare, too. Nowadays the most of the snipers have 11 or 12 AP, which is not the problem, still you have to wait a while for your second shot.
When we talk about energy class, of course you can have double shot build, but with low crit. chance compared to snipers. I don't mind plasma tanks doing damage over 200 hp, because they are supposed to be deadly at close distance. Keep in mind snipers can always kill plasma build at larger distance.
Honestly even in auto aim feature I can't see any problem. Every aiming build can use it and don't tell me it's imba in relation to big gunners. Rockets do 50-90 damage and they haven't had to aim ever. In times when scope was in use it was almost one click, so this step is just more comfortable for everyone, nothing changed.
Rockets don't knock you out, (They CAN but only 1% of the time, I have only seen it happen once in my lifetime) Rockets don't have as much range, rockets cannot cripple.
Regen is fast enough it is pretty much a double shot.
Insta kills at 25 Hex? (don't try to tell me it isn't!! ) Along with 2-3 shots in a row?
:-\Rockets don't knock you out
The solution is nerf sniper and EW, and let the BG be the king of the wasteland ?
...we had this before, immortal bg tank who can be killed only by another bg tank.