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Author Topic: Crafting time - bad things  (Read 10497 times)

Crafting time - bad things
« on: December 27, 2009, 11:35:04 am »

Hello everyone.

I want to admin remove "crafting time", because it only lengthens the game and upset. What is it? Wait 2 minutes to make metal parts! " M glad that gatherning been halved but that "crafting time" is even worse! Please take this unnecessary and can be added extras ", which will only worsen this game.

Thanks.
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Lexx

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Re: Crafting time - bad things
« Reply #1 on: December 27, 2009, 11:54:12 am »

The time for crafting items is the same as before. Gathering timeout has been lowered and crafting timeout raised. If you search material and craft item x, it needs now the same amount of time as before. With the different that you can gather stuff in a whole now much faster.
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jodwig

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Re: Crafting time - bad things
« Reply #2 on: December 27, 2009, 12:26:03 pm »

Hello everyone.

I want to admin remove "crafting time", because it only lengthens the game and upset. What is it? Wait 2 minutes to make metal parts! " M glad that gatherning been halved but that "crafting time" is even worse! Please take this unnecessary and can be added extras ", which will only worsen this game.

Thanks.

Cerberix has right. Waiting 2 minutes to make Alloys or Gunpowder is like "wtf" and 7 minutes to make weapon like BB gun or 310 minutes to make Plasma Rifle and playing with Minigun is useless because 3 bursts and you need to make ammo again which needs you to waste a lot of time. New crafting system is fail and I bet 90% of people will agree with me that is destroying Fonline.
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Re: Crafting time - bad things
« Reply #3 on: December 27, 2009, 12:41:12 pm »

Before the wipe crafting was way better and faster. It slows the game too much now.
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Sarakin

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Re: Crafting time - bad things
« Reply #4 on: December 27, 2009, 12:49:26 pm »

I agree with both cerberix and jodwig, this is just insane. Now everyone will have tons of resources but won´t be able to craft anything from them due to timeouts. You gotta be kidding about the same time as before. For example, before, you were able to make 5 BB guns in roughly 700 seconds (300? + 120 + 5x50). Now its more than 2k seconds(150? + 60 + 5x420). So yeah, its the "same". Sometimes i wonder if devs tried to play this game because its getting harder and harder and its more time consuming than ever.  
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lisac2k

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Re: Crafting time - bad things
« Reply #5 on: December 27, 2009, 12:53:31 pm »

Crafting is probably the most dynamic game mechanics sub-system when it comes to design, we change it pretty often. Thus far, we were experimenting only and shall keep on doing the same. The current crafting mechanics shall not remain forever, but you'll have to use it whatever time it requires, sorry... That's the life of a tester, I guess.
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Re: Crafting time - bad things
« Reply #6 on: December 27, 2009, 01:12:44 pm »

Really it's a little boring now, it doesn't work. Solo players will be unable to play. So what if you make a good gun, when you can lose it in a second of lag even.
The craft time on basic materials has to be lower. 10-15 seconds at most IMHO. The rest doesn't make such a difference for me, but if you play a BG char and have to wait 60 minutes to craft enough ammo to play 5 minutes - it will be boring eventually for everyone :p
This should be reversed, 5 minutes fo crafting - 60 minutes of playing. I don't find going after 5 ore, an interesting way of playing in FO.
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just because we play a post-apocalyptic game doesn't mean we have to accept to see people insulting us of jews.
Re: Crafting time - bad things
« Reply #7 on: December 27, 2009, 01:29:38 pm »

NO WAY 35 mins cool after making 100 ammo .223 and 20 mins for preparing materials (neer 1h)and then 20 min of fun and game over ??  and what shoud we do in this 40 mins ?? harvest resourses and and then again have 20 min of fun something is wrong here.
Game should be for fun and not for grind but that is only my opinion :D
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jodwig

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Re: Crafting time - bad things
« Reply #8 on: December 27, 2009, 01:30:11 pm »

Ok so if you are letting us to test because we are beta testers then we are telling you it's epic fail and please change it as soon as possible :P
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Re: Crafting time - bad things
« Reply #9 on: December 27, 2009, 01:45:03 pm »

We test - you have first hand feedback, so we whine about what is bad : )
The game should provide fun, you have to ask yourself - is waiting so much time for basic items fun?
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Re: Crafting time - bad things
« Reply #10 on: December 27, 2009, 02:02:50 pm »

Stop spamming, it won't help.

Let's think the opposite: imagine every items are very easy to craft, low timeout for everything=> why should you craft a simple pistol? =>everyone will go on best weapons (big gun currently).
No-one will care to die because it will be so easy to respawn and craft again.

Perhaps, crafting time-out is a bit too high and needs to be reduce (but only a bit imho)
Perhaps it's good as it is now and it only needs to have another way to find stuff=> bring back good stuff spawning in shops so that trade starts again (which will mean more protections against robbers too)?



« Last Edit: December 27, 2009, 05:12:50 pm by Cryofluid »
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Re: Crafting time - bad things
« Reply #11 on: December 27, 2009, 02:45:52 pm »

@ Lisac

I think that "crafting time was good before the update. It was not enough to wait to do a bit of ammunition or a weapon. Now it is massacre. Like the fellow above, write wait a few hours / minutes to make weapons or ammunition. I know that you are working a lot, you want to do a good update but they are wrong. I'm not talking about bugs, because they can be repaired.

I think that the next update should restore the good old system of crafting without the cooldown, and others. I understand now waiting to collect the raw materials - good I can wait those 5 minutes to collect 5 minerals. However, I can not understand that it takes a dozen minutes / hours just to do something that I can lose in just 5 minutes after leaving the base.

I lose my gun within 5 minutes of what? Again I have to do a new one? But I have to do it for a long time to wait, then I have to collect raw tone at zajmnie me most of the day. The next day is to recycle different materials. With the option "cooldown crafting" extends to all again for some few hours. And how can you play?

Lena is right. Crafting should occupy less time than the game. FOnline not Settlers.

Jodwig it is right. "Cooldown crafting" this is a bug that needs to be removed.
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Re: Crafting time - bad things
« Reply #12 on: December 27, 2009, 02:56:37 pm »

Hello everyone.

I want to admin remove "crafting time", because it only lengthens the game and upset. What is it? Wait 2 minutes to make metal parts! " M glad that gatherning been halved but that "crafting time" is even worse! Please take this unnecessary and can be added extras ", which will only worsen this game.

Thanks.

Cerberix you are right, the game is veeeery boring now. 2min coldown for mp or alloy? its a joke? this game dying...::(
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Arminius

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Re: Crafting time - bad things
« Reply #13 on: December 27, 2009, 03:34:07 pm »

Crafting time-out is needed to hold the economy together. If everybody could craft things with no timeout whatsoever for either gathering or crafting, then they'd all sell things way more often, emptying the coffers of the merchants, and BAM, new post-apoc recession strikes once again. I sure don't want that.
Re: Crafting time - bad things
« Reply #14 on: December 27, 2009, 03:57:28 pm »

But not so long. Before you upgrade the crafting was good but now times have to suffer to make better armor. Before you upgrade the crafting system was better, and let such a return. Admins should arrange a game, add interesting encounters, group quests (COOP) and improve the game or eliminating various bugs. Remove "cooldown crafting. If someone you nazbiera sufficient material for several weapons will not be able to do so, because of course you must wait several hours to be able to do a second weapon ...
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