Other > Suggestions

Town Control

<< < (9/18) > >>

kttdestroyer:

--- Quote from: Nice_Boat on February 06, 2011, 07:00:43 PM ---like, 1 or 2 PAs monthly for 5 guys or something like that

--- End quote ---

I dont think NCR should have PA/APA at all... Would just look wierd. Unless they somehow raided the BoS base.

RavenousRat:
They said already that players are acting stupid and childish and it'll fail, and really... even if someone will start it even since today, there will be someone who will try to ruin everything because he is bored.

--- Quote from: Lexx on February 06, 2011, 02:04:22 AM ---Also Surf Solar is right. We tried a lot GM influenced stuff already, but a lot (a lot? Most of it, if it wasn't nazi-controlled) failed because of players who want to ruin the fun for everyone. It's just how it is. Public events with lots of players don't work in a game where nobody is invincible. Doesn't matter if you write 10 lines of background for your GM character or 10 A4 pages, nobody is interested in such things.

--- End quote ---
So what? Someone isn't doing what you want? 1st time warning before all players, every next player who will do something stupid will be banned for 1000 years. And ruin by what? Coming somewhere with dynamite and exploding lots pijamas? It's ok, they were standing there, he was roleplaying suicidal terrorist, he came and exploded poor bluesuits, nothing special, everyone can die in this world. Coming with bazookas and miniguns and kill everything on sight? Consider it player-based event, why can't someone come and start killing everyone on street at centre of city with minigun? It's fun!
For example: one GM playing role of raider leader, he isn't fighter himself, he will observe battle in GM-stealth without using his imba 300% skills and immunity to everything. PC factions can't start TC, as I said before, PC faction just a community of players with a base. Noone can join NPC faction himself, he must 1st ask that GM or better GMs, if there're more than 1 responsible for that NPC faction, and after that he'll be invited, if he is a loner. If he is in a PC faction, then thier leader should add thier faction to that NPC faction and it'll work like alliance, so NPC faction will consist of loners who belong to it and PC factions. GM(s) will use radio channel or anything to warn about activities of thier faction, for example raiders are going to rob Hub caravan, while Hub caravan has a faction too with thier GM who waring about caravan moving from Hub to VC, whoever will escort it will get a reward, and then a PvP between Hub caravan guards and raiders somewhere in the wasteland! May be even turn based.. well probably not.
And how someone can ruin this? Some raider will shout "MUAHAHAHAHA!" and explode his raider friends with dynamite? Well... he is a raider, may be he has problems with brains. Hub caravan guards will get a bazooka and kill his fellows? May be he is a traitor or crazy sociopath or both. Saying "i pwn u nub, because i'm cul raider and you shitfag"? Who cares? Everyone can say whatever they want. If faction will grow too big (2 major PC faction will be there), then there could be separate missions against 2 or 3 other factions like raiders robbing Hub caravan, other raider group attacking NCR ranger safe house and 3rd raider group defending thier base from...emm well anything. And all of these 3 events in the same time, to balance power of factions, but it's only if one NPC faction will be too powerful, so it'll be 1v2 or 1v3.

Nice_Boat:

--- Quote from: kttdestroyer on February 06, 2011, 07:14:47 PM ---I dont think NCR should have PA/APA at all... Would just look wierd. Unless they somehow raided the BoS base.

--- End quote ---

Yeah, this kind of equipment would be faction specific. Hell, it could be even event specific. Imagine the news of a new stash of hi-tech equipment hidden somewhere in the desert spreading all over the forums with some screenshots and a list including Gauss Rifles and Pulse Rifles with the information that it'll become accessible in a week at 6PM GMT. Imagine the activity this would spur - people going all over the place looking for intel, factions fighting over access to quest-specific NPCs played by GMs, finally a showdown at the stash because shit goes wrong and at the last moment the coordinates are transmitted all over the wasteland and the defence grid is still on preventing the first faction to get there from exfiltrating with the goodies. And yeah, you get Tier 4 equipment in TC during the weeks to come. So what? It's limited and can be made to break down faster/be irreparable. The point is everyone involved had fun, it wasn't scripted, it didn't require fascist-level GM overwatch, it was a PvP conflict with lasting consequences and a new background and it involved spontaneous roleplay when talking to quest-specific NPCs. How come nothing like this happened yet? Perhaps Surf_Solar and people like him were too busy writing sarcastic posts and being angry at players for not living up to their True Fallout Standards to even notice the possibility ::)

Surf:
I wasn't the one who started to be a smartass, NiceBoat.

And reading all this stuff you are suggesting here is showing the obvious fact that you have no experience in GMing and are underestimating the amount of work done behind it. It sure does sound nice on the paper and similar stuff was planned. Ofcourse you will now reply (and frankly I don't care) that we are incompetent and such, but keep on living the dream.

Lexx:

--- Quote ---GM controlled/supported factions is a concept, not a game mechanic.
--- End quote ---

In order to do this, various mechanics need to be done first. But of course, you would not need anything, just an immortal character who can run around and talk about god and the world. Players for sure will follow you.


--- Quote ---You could implement it right now in a matter of minutes
--- End quote ---

Hahaahahahahaha.


Hahhahaha.


Hahhahahahahh.

Hah.

Hehe.

Good one.




--- Quote ---So what? Someone isn't doing what you want? 1st time warning before all players, every next player who will do something stupid will be banned for 1000 years. And ruin by what? Coming somewhere with dynamite and exploding lots pijamas? It's ok, they were standing there, he was roleplaying suicidal terrorist, he came and exploded poor bluesuits, nothing special, everyone can die in this world.
--- End quote ---

Damn, you are right. Why did we added guards at the New Reno Fight Night? People exploding all around was just normal after all. Especially because they hammered people out of the map who wanted to see the fights.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version