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Pages: 1 ... 80 81 [82] 83 84 ... 135
  Subject Started by Replies Views Last post
Ideas for the car, weapon mod, mercenaries and player upgrade JohnnyU. 5 1631 Last post October 10, 2010, 01:35:07 am
by borse
Special Map - Chapter 2 Dog Sullivan 7 1631 Last post September 28, 2010, 10:22:54 pm
by corosive
Make tents more then just a item bank Maninblack 7 1629 Last post January 12, 2012, 01:15:59 pm
by Solar
[clientside] mark worldmap square Haterade 7 1627 Last post April 19, 2011, 08:01:47 pm
by Surf
Simple suggestions Chilla 7 1627 Last post August 01, 2011, 08:18:22 am
by Jotisz
Slavery System Overhaul Slaver Snipe 7 1626 Last post November 09, 2010, 09:32:14 pm
by Slaver Snipe
New Players Protection firehand 13 1626 Last post June 25, 2011, 01:34:17 am
by Trokanis
buying perks..... the underground 5 1626 Last post March 14, 2013, 08:59:08 pm
by the underground
guards don't loot dead theifs LagMaster 8 1626 Last post February 15, 2011, 04:34:06 am
by cannotspace
Award game artists. Alvarez 5 1625 Last post August 13, 2010, 09:38:48 am
by LagMaster
New command for mercenaries: assassinate target. Ulrek 11 1625 Last post September 18, 2011, 03:26:12 pm
by Grommok
New keys... KraftikBG 5 1624 Last post July 19, 2010, 12:47:30 am
by Metal Avalon
Make throwing knife considered HTH weapon Roachor 9 1624 Last post July 20, 2012, 08:02:19 pm
by Roachor
Age Factor Nyarla 6 1621 Last post October 17, 2010, 10:56:19 am
by LagMaster
Worldmap improvement Geras 13 1620 Last post June 23, 2011, 04:17:32 pm
by Crazy
Dev Status LagMaster 7 1619 Last post November 07, 2010, 10:34:46 pm
by LagMaster
Weapons are made out of air John Ryder 7 1619 Last post October 04, 2010, 01:54:58 pm
by Andr3aZ
Bring back flares!! Shonsu 11 1617 Last post February 04, 2012, 02:39:12 pm
by Surf
[a big one] combat, perks etc. snailbeast 7 1616 Last post August 10, 2011, 04:23:27 pm
by snailbeast
Starting zones expansion Glave 2 1616 Last post July 23, 2010, 11:23:16 am
by kraskish
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