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Pages: 1 ... 78 79 [80] 81 82 ... 135
  Subject Started by Replies Views Last post
Housing jonny rust 6 2018 Last post December 04, 2010, 12:56:16 am
by Nyarla
I know its not likely......... Gimper 12 2018 Last post February 04, 2012, 10:31:27 pm
by Surf
Special Map - Chapter 2 Dog Sullivan 7 2017 Last post September 28, 2010, 10:22:54 pm
by corosive
Town Control Intel naossano 6 2016 Last post January 22, 2011, 03:40:07 pm
by naossano
rare weapons suggestion falloutdude 8 2016 Last post November 29, 2010, 06:01:19 am
by Dustin81
Poison syringe UX1XN 6 2016 Last post February 17, 2013, 12:07:40 pm
by Mike Crosser
gun runners improvement falloutdude 11 2014 Last post January 27, 2011, 05:19:02 pm
by Doctor Eex
Changes to combat and dodging Roachor 7 2013 Last post February 11, 2013, 03:06:25 am
by Giftless
Patrols DarkMajor21 11 2010 Last post April 20, 2012, 07:04:33 am
by DarkMajor21
Overhauling Adytum (and Boneyard in general) Eternauta 1 2010 Last post October 07, 2010, 08:58:06 am
by LagMaster
Guards at respawns are too easy to kill Vilgefortz 8 2009 Last post May 06, 2011, 08:25:34 pm
by Vilgefortz
Wanna cookie sander 6 2008 Last post August 25, 2010, 01:52:13 pm
by Crazy
9mm Mauser suggestion. runboy93 3 2006 Last post September 08, 2010, 06:42:11 pm
by Surf
Footlockers - 50% chance DocAN. 11 2006 Last post July 09, 2012, 11:01:17 pm
by Ox-Skull
Stepping over prone bodies. Alvarez 3 2005 Last post July 08, 2010, 03:22:54 am
by Archaeon_dude
Trading With Mercs On World Map Caviano 9 2005 Last post June 16, 2011, 11:01:15 am
by kraskish
Question. Nilf-GaaRd 7 2004 Last post July 21, 2010, 10:30:49 pm
by Metal Avalon
Starting zones expansion Glave 2 2003 Last post July 23, 2010, 11:23:16 am
by kraskish
Healing rate vs Poisoning vs Below 0 hp klei 12 2003 Last post August 01, 2012, 11:50:26 pm
by Roachor
Blueprint locker in every urban encounter brad smalls 13 2002 Last post November 09, 2012, 01:02:34 pm
by Black Widow
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