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Pages: 1 ... 66 67 [68] 69 70 ... 135
  Subject Started by Replies Views Last post
Give us a reason to buy the bunker. Brujah 14 2008 Last post November 14, 2012, 09:49:36 pm
by Gruik
Merchant guilds Hydro 5 2008 Last post July 13, 2010, 09:56:11 am
by Pandemon
Possibility for Random minerals/iron. Mr Feltzer 10 2009 Last post December 14, 2010, 01:59:06 pm
by Trokanis
poison? yea! « 1 2 » jonny rust 15 2010 Last post June 27, 2011, 10:21:34 pm
by sell and steal
Changes to the Sniper Rifle KruskDaMangled 9 2010 Last post April 25, 2011, 09:05:29 am
by KruskDaMangled
HQ Fiber Plants Gimper 6 2011 Last post April 24, 2013, 06:18:06 am
by Alvarez
new Silent Death, for HtH/melee only JovankaB 13 2013 Last post January 17, 2012, 02:30:49 pm
by Solar
Quest Maps... Marko 14 2013 Last post March 03, 2013, 04:27:59 pm
by Eternauta
Opening a forced encounter faster. Floodnik 9 2015 Last post May 05, 2013, 09:09:24 pm
by Senocular
Signature in a message on the radio Sinepizhamnik 7 2016 Last post June 13, 2010, 12:08:35 pm
by Sius
2 suggestions kraskish 4 2016 Last post August 09, 2010, 04:25:00 pm
by Grampy
Boost wakizashi blade Graf 11 2017 Last post February 23, 2011, 10:25:37 pm
by Graf
A healing gun done right: Liquid bandages/healing goo. Ulrek 9 2017 Last post August 19, 2011, 04:43:54 pm
by Reiniat
Short burst Alvarez 14 2018 Last post April 18, 2013, 01:45:04 pm
by Senocular
Fix button repeat crafting. zamp 5 2018 Last post May 06, 2013, 04:05:46 am
by Gimper
Why not attempt to implement a new item which worked like Sign?" Biogitanus 10 2018 Last post January 13, 2011, 08:51:11 pm
by NastyKhan
Why NCR shouldn't be a guarded city Parowooz 9 2021 Last post August 24, 2010, 03:22:02 pm
by avv
Big tent (new faction base) runboy93 5 2022 Last post August 10, 2010, 12:40:50 am
by corosive
Blueprints crafting Chrupek 10 2022 Last post March 28, 2012, 11:35:18 am
by Rage master
[Mercs] Suggestion for a popular game fix kaincallavis 5 2023 Last post November 13, 2010, 11:10:43 am
by LagMaster
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